Following the events of the first Starflight, the galaxy is at relative peace. The balance of power is disrupted when the Spemin, usually a minor nuisance, suddenly gain technological superiority and begin a campaign of expansionism. Through investigation, Interstel determines that the Spemin technology is not their own and that they have obtained it from somewhere on the other side of a flux (wormhole). Interstel commissions a force to visit this area, called the Cloud Nebula, and find a way to nullify the Spemin technology.
Starflight 2 is a space exploration game that contains much of the interface from the first starflight game. This includes crew management, ship improvement, resource collection, planet landings, alien diplomacy and exploration of a new galaxy. Much of the gameplay takes place via a standard interface that allows access to ship stations. Landing on a planet however will shift to an overhead view and the player manually controls his rover while searching for objects of interest.
New to Starflight 2 is trading, alien races will now buy and sell unique items at different prices, it is no longer necessary to return to the Interstel starport to sell resources. As mentioned, the galaxy itself and the alien races that inhabit it are also new. New technologies exist for the player such as Blasto Pods (torpedoes); a devastating weapon, and Jump Pods; which will transport anywhere on the starmap.
Starflight 2 is the sequel to the groundbreaking Starflight and the precursor of the legendary Star Control series. It is not about the voyages of the USS Enterprise, despite what it may seem.
The game begins with the Spemin, once just another weak alien race, who have become the galaxy's most feared faction by possessing sophisticated equipment of unknown origins. You (and your crew) must find out how they got their sticky gelatinous hands on such advanced technology.
The game's character creation is only average, so don't expect something out of an RPG. Ship creation is also average, but it works okay. As for the star base... it doesn't appear any more original than the rest of the game, but serves its purpose quite well.
Now the storyline in the manual may not seem important (for the most part, you will be exploring unknown space). But you'll think otherwise if you encounter a Spemin ship, as the story reveals that they have plasma bolts, class 6 shields, and phase devices. The Spemin will also demand that you give up about half your current power supply (Shyneum), which you must do if you wish to avoid obliteration of your ship (and I do mean total destruction).
Fortunately, the galaxy isn't completely inhabited by aliens that want to raze your ship. There are several other alien races that don't want your head on a platter, and with whom you can trade. Of course you'll also want to discover new planets (I hope).
Planets appear in several different forms: water, rock, gas, and fire. Water and rock types tend to be inhabitable, and those composed primarily of gas or fire tend to not be. You will know the planet is inhabited if it has a Humna Humna trade buoy.
When planets are inhabited by a spacefaring race, the player will encounter their spaceships. Luckily, you can communicate with other ships (this wouldn't be much of a space game if you couldn't) by means of three dialog state commands: Friendly, Hostile, and Obsequious.
Your ship is immune to damage, but your characters are not, and they take any hits that occur (quite nasty considering dozens of aliens can kill you in a few moments). So try to avoid annoying the aliens, or you may be vaporized.
In case you've messed up somehow, your ship also comes equipped with a class 1 shield and a class 1 laser. Unfortunately, these are weak (They're class 1, what did you expect?) and most enemies are tougher than class 1.
Exploring a planet is easy, but making sure you have enough fuel to get there (then finding your way back) is another thing. Your ship can land on planets (unlike larger ships), but since you can't fly around with it, you also have a Terrain Vehicle. This vehicle has a laser with two settings: "stun" for animals, and "kill" for aliens. Unfortunately, the laser takes a lot of power (and several shots) to kill aliens.
You can find minerals and creatures on planets, and then trade them to aliens. In fact, you can find anything in the game on planets, except standard and specialty trade goods, artifacts, and ship parts. You can also find ruins of previous civilizations on some of them (Good luck finding out what their purpose is!) Hostile aliens that want to destroy you can also be found on some planets.
All aliens do not trade in the same manner. Some like to trade a lot, and others may want to bargain a little. Fortunately, you'll have a few standard trade goods, but their value is limited. Each type of alien wants something different, and most primitive species can't use spacefaring trade goods anyway.
The sound in Starflight 2 is quite good, and graphics are also on par (aliens look like aliens and starships look like starships). No complaints here, I give it a 4 out 5.
Well, the basic concept of Starflight II is just the same as in the first part - but they surely enhanced the game itself - 2 new alien races are expanding and a mysterious dark cloud in the center of the galaxy is causing trouble. To find out more about this you got to build up your crew and the ship. You need money for this and so you got to trade to make money - this is even more important in this game than in Starflight I.
While the main parts of the game come up with the same graphics you know from the first part the pictures of the aliens are really nice to look at now. The atmosphere got even more intense and you get that nice Enterprise-Feeling. This is one of the must-plays among the sci-fi RPGs. Just one warning: always exit the game properly otherwise the saved game becomes corrupt and nothing will work anymore!
A new section of the galaxy to explore, new aliens to meet, and the chance to kick a few blobby Spemin butts - if you like Starflight 1 your gonna love this game.
So is Starflight 1 better than Starflight 2? The answer is Yes and No. Yes in that its a bigger game that has better graphics and sound. And of course that it gives the people who like the first game another Starflight fix. Also the plot is just as imaginative as the first game, maybe even more so.
No in that the game doesn't seem to have the same "magic" as the first one did. Maybe it's just the fact that the game isn't a new experience any more, at least to me (the first time I played Starflight 1 it just blew me away.)
That aside tho, there is still plenty of new things to discover, including many new and varied alien races - the terminally depressed Dweenie being my favourite - I just find them hilarious for some reason. Also the idea to change the Spemin from cowardly little "whipping-blobs" into a massively powerfull race is a masterstroke, as are the "time travel" parts of the game - but I dont want to give away too much, like I said before the beauty of Starflight is discovering things for yourself.
Extra Info: Type in the code 34789 to bypass the copy protection.
A great sequel to the classic that spawned the entire space exploration/adventure genre, StarFlight 2 improves upon its predecessor in every respect, with better graphics and more of everything: star systems, alien races, and -- of course-- alien artifacts. The plot continues where Starflight left off: the Spemins, the weak underlings when we last met them, are now a superpower race bent on conquering the universe. As starship captain, your mission objective is to find the souce of the fuel substance known as Shyneumand, and acquire the technology the Spemin mysteriously discovered that turned them almost overnight from whipping boys to galactic threat. Only then can their aggression be stopped and peace return to the galaxy.
Starflight 2 follows firmly into the footsteps of its predecessor. But taking the "if it ain't broke, don't fix it" philosophy is definitely not a bad thing in this case. Like Starflight, there's a fascinating plot that slowly builds to an exciting climax after a cliche start. The aliens are much more varied and hilarious this time around, and the (appropriately) dark universe of Starflight has been replaced this time with a more dynamic universe that is full of life and exciting mysteries. Additional features such as time travel makes the gameplay even more varied than it was in the first game.
In short, if you love Starflight, Starflight 2 is simply a must-have. It may not be as revolutionary as its venerable predecessor, but all the additions make it a worthy sequel in every respect, and a no less addictive game. Be prepared to spend countless sleepless nights with this one :)
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