This is an interactive fiction game based on the Star Trek Universe. The game features dialog and input boxes in addition to the traditional single command-line IF interface.
Your mission is to solve the Kobayashi Alternative Command Performance Evaluation. You play as Captain Kirk and command your crew through numerous star systems and planet surfaces. You can explore the many immense decks of the Enterprise in addition to completing your missions.
In this sequel to The Promethean Prophecy, you are once again in command of the Starship Enterprise. While in the first game your time on the ship was very brief, you'll now be able to make much better use of your vessel in the sequel. A new window has been added to the game which displays your ship's status and heading. Yes, you can now lay in a course and warp around the galaxy to your heart's content. Well not quite; as the game opens you will receive a message from Star Fleet Command instructing you to locate the missing USS Heinlein which mysteriously disappeared in the Trianguli star system, so that trip to Risa you've been looking forward to will have to wait.
The interface is very similar to the previous game. One new addition is a dialog window which appears when another character is addressing you (and you can address every one you meet). Also unlike the previous game where you were limited to a select few sections of the ship, you now have a complete run of the Enterprise. Every single deck can be explored, and you may find a few surprises on a some of them. If you hate typing you'll be happy to find that you may now use the arrow keys to indicate direction rather than typing commands such as north or aft. Not to fear though, all of the other usual commands are here and as for your crew, they are all at your command. You can call McCoy to the bridge or chat with Scotty in engineering, and all are once again in full character.
All of this has the making of a great game, but unfortunately in the end I found it to just a bit frustrating. That's not to say it isn't a good game, but compared to the Promethean Prophecy it is much more difficult. Now you are not only in charge of moving your own character about, but an entire starship. You have access to the ship's computer, giving you full access to information about your officers and other tidbits of knowledge which any self-respecting star fleet captain should know. You can travel to any planet in the game, beam yourself down or send a landing party. There is so much to do and the game is so open that it can become overwhelming. The parser is also annoyingly strict, requiring you to type in very specific commands. However the biggest obstacle I found was the little clock ticking away in the corner. That's right, there is a time limit in which to complete your mission so don't spend too long wandering about on alien planets or looking for Uhura's quarters (they aren't in the game, I looked).
This sequel to Promethean Prophecy is text-based Star Trek adventure that's quite difficult to play and even more difficult to finish. It's quite fun, though, and well-implemented. Using the same interface from its predecessor, you can order the various members of the crew (Spock, McCoy, etc.) to do their duties. Be very patient and experiment a lot-- most of the solutions to puzzles in this game depend on knowing what each member of the Enterprise crew is capable of. Overall, an average sequel to Promethean Prophecy that has worse writing and more confusing puzzles. A must-have only for Trekkies and die-hard adventurers.
People who downloaded Star Trek: The Kobayashi Alternative have also downloaded:
Star Trek: First Contact, Star Trek: The Promethean Prophecy, Star Trek: The Rebel Universe, Star Trek V: The Final Frontier, Star Trek TNG: The Transinium Challenge, Star Trek: Judgment Rites, Star Trek: Captain's Chair, Star Trek: 25th Anniversary
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