Command giant HERCs in head-to-head combat over network / modem or against the computer.
The two-player aspect of this game (network or modem) was ahead of its time as a predecessor to NetMech. It would run respectably on a 486-33 as well, which was a bonus for its time.
Note that this was apparently never designed to satisfy single-player urges, but was meant from the outset as a two-player head-to-head game.
Battledrome is the first release in Dynamix' MetalTech giant-robots universe that bears more than a passing resemblance to FASA's BattleTech. Fortunately, the game is strong enough to be able to stand on its own without a FASA license. Unfortunately, most gamers passed this old game by in favor of official FASA-licensed titles.
Designed primarily as a head-to-head giant robots fighting game, Battledrome succeeds in capturing the frantic, tonnage-for-tonnage feel of a giant robots deathmatch. The two-player aspect of Battledrome (network or modem) is a lot fun and ahead of its time as a predecessor to Activision's NetMech. Not surprisingly, the single-player mode is quite disappointing due to its lack of campaign or career mode of any kind.
Batttledrome has very dated graphics - barely superior to MechWarrior 1's solid polygons, and worse in most areas, but still passable. Overall, a solid first start for Dynamix, although the game could have been much better (and a Top Dog) with a more integrated storyline and single-player campaign.
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