Radio Zonde is a good-looking vertical shooter made by the design team of Dogma, a great fighting game you can find on this site. Although the graphics is excellent and the gameplay very smooth, Radio Zonde is unfortunately bogged down with severe gameplay balance problem. At first glance, you might (if you are a joystick expert) be delighted at seeing the whole screen filled with missiles with hardly a second of respite. That is, until you discover that in the default mode, your aircraft in the game - a cute-looking angel - is practically invincible. What fun is a shooter in which you cannot die? :) But once you switch the game back to "mortal" mode, I'd wager you won't last more than a few minutes. Needless to say, Radio Zonde would be much more fun had there been a difficulty level that falls somewhere between these two extremes of "invincible" and "impossible." As it stands, Radio Zonde is still a highly recommended shooter due to its excellent level and enemy designs, outstanding graphics, and plenty of fireworks. Just be mindful about the heavy gameplay imbalance. If you aren't confident of your action-gaming skills, Radio Zonde will prove much more frustrating than fun.
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