How do you make an interesting computer game out of the venerable Rubik's Cube concept? According to cult programmer Tobias Richter, you view it from the top with all sides displayed, and allow the player to choose the number of sides, from 4 to 25.
A large number of different starting arrangements are offered, grouped by difficulty. Rather than having a level-based progression, you can choose any of these from the start. A number of different tunes are provided, written by Team 17 cohort Bjørn Lynne.
A fun variation of popular Rubik's Cube, Cubulus features attractive graphics and simple yet potentially addictive gameplay. The goal is simple: use the up and down arrow keys next to each row of colored blocks to match their pattern to the given one in the lower left corner. There's a time limit to each level, so you have to be fast. At higher difficulty levels (there are 4 total), the game gets extremely difficult as there are literrally hundreds of blocks on the screen, with dozens of rows and columns you must contend with. A two-player mode is available, but it is not fun as both players just take turns instead of competing against each other in a split-screen mode. Overall, a fun game that's perfect for fans of Rubik's Cube, but is too derivative to hold anyone's interest for long.
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