Like so many sequels, Eye of the Beholder II: The Legend of Darkmoon is a case study in bigger and better. The storyline definitely has more substance than the original and the fantasy world in which the gamer finds himself is larger and more fully defined. Instead of slogging through the undercity sewers in the first game, your party of four (six with two NPCs) begins in the small forest surrounding the Darkmoon Temple and spend most of your time exploring the temple itself and the passageways under it, including the three towers. The linear aspect of Eye of the Beholder II: The Legend of Darkmoon is very similar to the first game. So much so in fact, you'll find little room for deviating from the chosen path and, indeed, you must complete each phase of the game before you can move on to the next. Possession of certain items is a must so the ability to backtrack and retrieve what you missed is very important. More monsters, bigger exploration area, better spells and a more satisfying ending are just some of the sequel-like enhancements you'll find here.
Unfortunately, the somewhat difficult combat segments have not been improved over the original. You'll still want to grind your teeth while waiting for that spell to take effect or your character to change weapons, all the while being battered by the bad guy. This is the single most disappointing aspect of Eye of the Beholder II: The Legend of Darkmoon -- namely the waiting during "real time" combat. A little less enhancement to lesser important game areas and more attention to this important flaw would have been welcome by most role playing fans. Another small gripe concerns the lack of a feature that is more forgiving when you choose or dismiss your NPCs (your party has space for two at any given time). As it stands, you only get one crack at any NPC you meet because once his/her offer to join is turned down or you dismiss one from your party, it's goodbye for keeps. One hint to the wise: take advantage of the option to import your characters from the original game as you'll start with an advantage.
Is the sequel better than the original? Absolutely. The story is more convincing and the size of the gaming world in which your quest is conducted ensures a longer game. As before, most of the adventure takes place indoors so expect a great deal of monster bashing in narrow corridors which, incidentally, equates to an unfortunate lack of space to maneuver against some of these deadly denizens, several of which can only be bested by the age old custom of attacking and then moving quickly. All of these negative points are not enough to say the game isn't worth playing. Most role playing fanatics will find a rich and well constructed fantasy world that shines in many aspects and offers the gamer fair and challenging puzzles and a terrific array of traps and creatures to battle.
Graphics: 3-D perspective. Improved graphics and art over the original. Game environment is sharper and atmospheric.
Sound: Similar to the first game. Sound effects enhance the mood and atmosphere.
Enjoyment: Interface remains the same as the original. Nice adventuring but tough combat sequences. Much better story with more characters and smarter monsters to meet, better puzzles and mysteries plus a vastly improved ending.
Replay Value: Once through will probably be enough for most fans.
In the sequel to Eye of the Beholder, the Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple.
Eye of the Beholder II: The Legend of Darkmoon is, like its predecessor, a first-person role-playing game based on the 2nd Edition AD&D rules. It uses the same point-and-click gameplay mechanics and controls as the first game, with only minor changes.
A starting party consists of four characters, which can be transferred from the earlier game or created from scratch. Characters can reach higher levels and learn new spells, must face new and tough monsters, and solve multiple puzzles. Compared to the first game, many more illustrated NPC encounters and cutscenes were added.
The second episode of the trilogy and, in my humble opinion, the best!
The game sets you on a quest to investigate the temple of Darkmoon. Strange happenings occur there, and the first scout sent to investigate hasn't been heard from since, so off you go - make sure to be prepared for a vast adventure! You will venture through catacombs, slay the evil Clerics, hunt the Beholders (otherwise the name would be a bit silly) and finally confront the head priest of the temple!
I loved this game the minute I got it. The graphics were great at the time (and still are) and I still remember how I jumped at the ceiling when I was attacked from behind. The game starts out easily but gets tougher soon enough. The sound is somewhat lacking, but the musical scores are pretty nice.
If you like party-based, real-time RPGs, then this game is certainly a good choice!
People who downloaded Eye of The Beholder 2 have also downloaded:
Eye of The Beholder 1, Eye of The Beholder 3, Pool of Radiance, Dungeon Master 2: The Legend of the Skullkeep, Dungeon Master, Dark Sun: Shattered Lands, Dark Sun 2: Wake of the Ravager, Elder Scrolls, The: Daggerfall
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