Dunzhin is a simple role-playing game that is similar to Rogue. Your goal is to enter a dangerous, multi level dungeon and return with a valuable treasure. The game uses simple keyboard commands to move about and interact with the environment. As you explore the maze like dungeon, you will come across various enemies which you can attempt to fight, bribe, hide from or even run away. Different creatures have different weaknesses, so to improve your chance of success you should note the best approach to dealing with a particular enemy. You begin the game with a limited number of hit points, and if you lose them all the game will be over. In addition to the main treasure you are after, you may also discover some additional bonus treasures hidden in various rooms or by bribing creatures. Good luck on your quest!
Dunzhin is the first and probably final game in the slated Warrior of Ras RPG series. The game itself is a fairly typical dungeon crawl with absolutely no plot whatsoever: your only objective is to explore the dungeon as deep as you can to seek an ancient artifact, and stay alive in the process. What makes the game special is on the technical front: it seems to contain an actual Z80 emulator, and includes digitized speech - an astounding feat for a 1982 game (yes, 1982 - years before the advent of AdLib card, let alone the SoundBlaster).
Primitive as the game is, it shares the same "just one more level" appeal as oldie Roguelikes from the same period - the earliest versions of Moria and Rogue itself come to mind. If you enjoy good old hack 'n slash, check out this ancient but technically ahead of its time RPG that ranks among the oldest of them all.
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