Somewhere on the top floor of a sinister tower, there is an evil wizard who likes conjuring powerful deities. Those mighty creatures threaten the wizard, but they are trapped in magical cages, unable to act. To prevent the revenge of gods, the wizard imprisoned the souls of the four greatest gods in four talismans, and then hid them in four different dungeons. Controlling a party of adventurers, you must retrieve these talismans and release the gods.
This is a first-person RPG with a 4-person party made up of warriors, wizards, rangers, and assassins. Characters are pre-generated and chosen from a pool of 16 adventurers (4 of each class). Choose from 32 spells drawn from the disciplines of earth, chaos, dragon, and night magic. Combat takes place on the same screen as exploration and is fully in real-time.
In the world you're entering lived once four Gods, each being a patron of a certain type of magic. Yet there was a wizard who did not bow down before any of them. He is the Nameless One, the one who committed heresy! At one point he was able to open up a vortex of pure magical energy and with it he banished the Gods in the land of dreams and locked them in crystalline prisons.
The crystals are now scattered throughout the realm's dungeon and it is your mission to retrieve them and restore order. You are the one fighting the Heresy of the Wizard.
Hexx is a mediocre RPG game with a great intro, but unfortunately the follow up is quite average.
You choose a party of four (there are also four races with different strengths: warriors, wizards, rangers and assassins). Each character will have certain basic equipment, among which are also the common keys. You'll need those a lot. You will also be able to buy them along the way, with the money the characters either brought with them, or you found after slaying a monster or ten.
After selecting a party you start off at the castle, which does resemble a maze. There are different locked doors you need to open in order to progress and many enemies behind them.
Depending on which character you chose to control, you will be able to shoot, cast spells, swordfight… the opponents.
The game is controlled both by keys and the mouse, but I don't know why you need to right-click for most of the commands (remember RIGHT-CLICK).
The graphics are quite nice. As with most RPG from even earlier age, you have the sort of 3D view. Objects will be invisible if too far away and they'll get bigger and more distinguishable when closer up. The backgrounds are quite nice, probably more decorated then most early medieval castles.
The sounds are not much. The opening score is OK, but doesn't really set the mood and later on the sounds are quite few and if you turn the speaker off you certainly won't miss them.
All in all it's just another RPG game, where you need to defeat the forces of evil in a world where you have quite limited freedom (unlike some other RPGs which really allow you to do almost anything).
A fun RPG from the makers of Bloodwych, Wizard! improves on the standards set by that cult classic with even more exotic classes of characters to choose from, a much better interface, good puzzles in dungeons and a lot less mazes (thank goodness) this time around, and sharp VGA graphics that finally matches the Amiga version. Although not a hall-of-fame material, it's a decent RPG that is fun for a while... before the combat becomes very repetitive.
People who downloaded Hexx: Heresy of The Wizard have also downloaded:
Harvest Moon: Back To Nature, Ishar 3, Legend (a.k.a. Four Crystals of Trazere), Ishar 1, Light in The Darkness, Lords of Midnight 3: The Citadel, Hired Guns, Magebane 2
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