Periodic Table of The Elements 2001
Periodic Table of the Elements is a fun, freeware program that contains the basic data about the element in six languages (Croatian, English, German, French, Italian, Spanish). The best feature that sets it apart from similar titles is that it can visually simulate the change of each element's physical condition...
Peter Pan 1993
In this story painting adventure you play as Peter Pan, the leader of boys and girls, against Captain Hook, the leader of pirates. You stole the treasure map from Hook, then Hook stole all the boys and girls from your village and now you have to exchange map on your...
Peter Pan & Robin Hood Fairy Tale Factory 1989
Back in the 80s having a printer was not something everyone could brag about and being able to print in color at home was really something. At that time it was also a sort of a prestigious thing to be able to print out your own party invitations, greeting cards...
Phrase Master 1990
Phrase Master is a two player game in which each player will take turns trying to guess the phrase. A player can continue his turn as long as he can guess the right letters contained in the phrase. When a letter is guessed that is not in the phrase the...
Piano 2004
Piano is a great and relaxing music application coded by Luis Romero. The "game" is basically an interactive piano - you can play and record songs for playback later. What sets Piano apart from other interactive music programs is the amazing artistic value: there are two main graphical 'themes' in...
Pilgrim's Quest 1991
Pilgrim Quest is an educational game in which you play the original Pilgrims bound for America on the Mayflower. You must make the perilous voyage across the Atlantic, find safe harbor, pick a place for the new colony, and manage the development of that colony until it becomes self-sufficient. Exploration,...
Playboy Interview: Three Decades, The 1994
One of the best reference/educational CD-ROMs ever created, The Playboy Interview: Three Decades was unfortunately a commercial failure for IBM's short-lived Multimedia Publishing Studio. Perhaps this is largely attributable to the possibility that too few people think of the Playboy magazine as anything but a high-quality "soft porn" magazine. Which...
Playroom, The 1989
The Playroom is an educational game which is set in the locale of a child's bedroom. Almost everything on the screen can be clicked on, and the child will be rewarded by games, activities, or at least an amusing animation. In this first of what eventually became a trilogy of...
Pong & Kooky's Cuckoo Zoo 1993
"Welcome to Ping and Kooky's Cuckoo Zoo! We are proud to invite you into our premises, where you can learn about animals from all around the world, living side by side in our five habitats, which have been built especially to fit their needs. I am your tour guide Ping...
Putt-Putt and Fatty Bear's Activity Pack 1993
Putt-Putt and Fatty Bear's Activity Pack contains 15 different games and activities for kids 3-8. This is basically a compilation of the Putt-Putt Funpack and Fatty Bear Funpack, along with a few new games. Most of the games are played against either Putt-Putt or Fatty Bear. Some games are traditional,...
Putt-Putt Enters the Race 1998
That lovable little car, Putt-Putt and his dog Pep must gather various items including fuel and a flag before they can enter the Cartown 500. There are plenty of old friends as well as some fun new characters to give Putt-Putt a helping hand....
Putt-Putt Goes to the Moon 1993
When Putt-Putt visits the fireworks factory, a slip of Pep's paw sends him rocketing to the moon. Once there, he must gather the pieces of a rocket ship to get himself and Pep back home to Earth....
Putt-Putt Joins the Parade 1992
Putt-Putt, an adorable purple car, wants to join the Cartown Parade. But, first he must earn money for a carwash, find a balloon, and get a pet (Pep, the puppy). Children ages 3 to 8 have a great time delivering groceries and mowing lawns and learn good lessons like waiting...
Putt-Putt Saves the Zoo 1995
Putt-Putt and his faithful dog Pep have to help Outback Al find six missing baby animals before the new Cartown Zoo can open. Putt-Putt must search through Arctic Land, Jungle Land and Grasslands for the missing little ones. Once he finds them, he must use tools he finds along the...
Putt-Putt Travels Through Time 1997
Putt Putt goes to visit his friend Mr. Firebird and show him his new school supplies before Putt Putt goes to school. Putting a nickel into Mr. Firebirds time machine, turns the machine on sucking Pep and Putt Putt's school supplies into four dimensions of the past and the future.You...
Quandaries 1998
Probably Bob Bates' most obscure "game," Quandaries is an excellent and unique edutainment titles designed to teach professional ethics to federal agents. Designed under contract for Ethics Office of the US Department of Justice, Quandaries combines Bates' expertise in storytelling and writing with DoJ's professional experience to create a very...
Quarky and Quaysoo's Turbo Science 1992
The indian-originated space elf Quarky O'Ghandi and his sister Quaysoo organized a team Los Turbos to beat well-known Das Liquidators, Cool City Maulers, and Valiant Cube. Answering correctly on questions, you as member of Los Turbos must earn money to move between check points, and to win a race. A...
Reader Rabbit 1989
Reader Rabbit is an educational game for children 3 through 7 designed to help reading and spelling skills. There are four different word games to play of increasing difficulty: a word sorter, a picture labeler, the word train, and a variation of the game memory....
Reader Rabbit's Ready for Letters 1992
Reader Rabbit's Ready for Letters is another superb release in The Learning Company's excellent Reader Rabbit edutainment series. Tailored to pre-schoolers, this program contains six activities designed to improve kids' cognitive and early language skills. The activities include: Music Pond, in which kids must find the musicians and direct the...
Reading and Me 1988
Reading and Me is a collection of games and activities designed for beginner readers, ages 4 to 7. The game is not as fun as Davidson's other games-- perhaps because the company is better at designing games for older kids than toddlers. Still, the lack of variety in the game...
Redhook's Revenge 1993
Redhook's Revenge is a Pirate-based board game and trivia. Choose your pirate captain and then play against two other human or computer controlled players. Then roll the dice and travel the designed number of spaces over the seaways. Your objective is to reach the home port with as much booty...
Return of The Dinosaur 1988
Return of The Dinosaur is a fun board-game style detective game designed to teach kids facts about their most favorite animals of all time. The premise is that your hometown is suddenly overrun by dinosaurs, thanks to professor T. Rex' malfunctioned time transporter. You have four days to find and...
Rock & Bach Studio 1993
Rock and Bach Studio is the third game in the educational Adventures with Edison series. The game focuses on famous composers of classical music.The plot revolves around a certain studio that produces musical video clips. Accompanied by Edison, the player takes part in whole life-cycle of such a production. First...
Rocky's Boots 1985
Rocky's Boots is a simple educational puzzle game where you can learn about logic circuits.You control a nondescript square, moving it about several rooms. Each room contains basic electronic parts like AND, OR and NOT gates, flip-flops, delays and clocks. You can pick these up and combine them to build...
Rodney's Funscreen 1992
Rodney's Funscreen is an early children's game designed by Rodney Greenblat, later responsible for the art in the Parappa the Rapper series. The game has five activities that can be accessed directly from the main menu. The aim of these mini-games is to teach preschool kids how to use the...
Rosemary West's House of Fortunes 1993
Visiting the House of Fortunes at night, the player registers in a book his/her arrival along with other visitors. Rosemary welcomes the player and proposes five kinds of predictions of his/her fortune in a playable, interactive manner. These are Astrology, Crystal Ball, Numerology, I Ching, and Tarot. Each room has...
Ruff's Bone 1994
In this offbeat adventure, we follow Ruff on a far-ranging hunt for his wayward bone. His search takes us down a deep, dark hole in the earth and high up into the clouds. Fearlessly, he travels to a faraway jungle, then below the seas to a sunken ship and off...
SAT Roadtrip 96 1995
School House 1991
This educational title combines various themes from the school classes. It proposes to study the subject in a play manner. The themes presented in the game are:Beginner's AlphabetAlphabet MasterMath MasterAlgebra ChallengeArithmetic ChallengeTime ChallengeChemistry ChallengeWorld HistoryU. S. HistoryU. S. GeographyThe game is intended for two players. One of computer opponents (Dr....
Scooter's Magic Castle 1993
Would you like to have your own castle? With lots of chambers, secrets, puzzles and activities to do? Well, Scooter now owns such a castle, and he's very eager to see what he can find inside! And he can find quite a lot. Scooter's Magic Castle is an education game...
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