Descent: FreeSpace - The Great War 1998 Arcade action
FreeSpace, from the creators of Descent and Descent II, is the latest addition to this revolutionary series. FreeSpace takes the player out of the planetary mines of its predecessors and in to open space. Now you are a pilot in the Galactic Terran Alliance fighting a campaign against a known enemy and watching over your shoulder for a phantom enemy, one whose existence has neither been confirmed nor discounted. Features: FreeSpace is fully loaded. That is about the only way to put it. FreeSpace includes a 30 mission, branching campaign; 20 multi-player missions with support for 12 concurrent players and real-time voice...
Sokoban 1984 Puzzle
Soko-ban is the first puzzle game I played on the PC, and it remains to this day one of the most difficult. The objective is simple: move crates to create a path to the exit. But like other classic puzzle games, it is easy to learn yet hard to master. I actually never did finish the game-- the last few levels were very difficult in that you cannot afford even one false move: empty spaces are few, and the *order* of moving crates must be planned 20-30 steps in advance. Recommended for all puzzle fans. ...
Bob Morane: Science Fiction 1 1987 Arcade action
An evil army of enemy space soldiers has invaded a space station. The player, taking the role of the infamous fictional character Bob Morane, must recover the control of the base, locating and destroying all the enemies. Bob Morane: Science Fiction 1 is a multi-directional scrolling shooter game. The gameplay is similar to the game Prohibition. Like in "Prohibition", the player must locate (along the spatial base) and shoot each enemy soldier in a limited amount of time, before that the enemy soldier shoots the player. The bests scores will be archived in the High-Scores table. ...
Hurdles 1994 Arcade action
Hurdles is a single player side-scrolling game in which the player flies a space ship along a narrow corridor. Along the corridor are bonus points with a value of +1000 or -1000. The objective is to build up a high score by collecting all the positive scores. As the player progresses through the levels the they get harder with obstacles, the eponymous hurdles, which must be avoided while collecting points. There is no shooting in this game. The only controls are those which move the space ship up and down the screen.A trainer level and three game levels are available in...
Desert Strike: Return to The Gulf 1994 Arcade action
Pretty cool conversion of Electronic Arts' Mega Drive action hit Desert Strike, the first game in their "Strike"-games series. An isometric-view heli-shooter, not bad at all - just leave out the idiotic story. That banal premise has probably been played to death by the many follow-ups, without adding anything to the game. Despite cliche premise (part of the war effort in the Gulf, yada yada yada), the game is a lot of fun. Your helicopter has various weapons and a winch, which can be used to pickup ammo, fuel, armor, and even POW's. Missions range from rescue to seek and destroy,...
EmPipe 1999 Puzzle
EmPipe is a fun Windows version of classic Pipe Dreams connect-the-pipes game. The objective is simple: connect pipe sections to let water flow from the start to finish. Pipe tiles are given at random, and you can always see what the next several pieces will be. Gameplay is simple: move mouse cursor to a square on the game field where you want to place a tile, and press the left mouse button. Time limit keeps you on your toes, and the graphics are crisp and clean. Overall, an excellent new version of often-overlooked parlor game that is ideal for that...
Santa Fe Mysteries: The Elk Moon Murder 1996 Adventure
The Elk Moon Murder is a full motion video adventure game. You take on the part of rookie detective with the Santa Fe police. Anna Elk Moon, a famous native American artist, has been murdered and you have five days to solve the mystery, before "the big boys muscle in", as your chief inspector tells you. The game features a point & click interface. You have eight hours a day, while almost every action you take decreases 15 minutes of your time. Puzzle solving is not part of the game really. Instead you have to listen to the usual suspects, order...
Technocop 1988 Amiga
The driving section has been well put together - smooth roadway and nice engine noises. Action inside buildings, reminiscent of Death Wish 3, features exploding bodies that twitch post-mortally. The buildings map out the same, so if you can put up with the tacky, gory graphics it's got plenty of interest. ...
Mystery Case Files: Escape from Ravenhearst 2011 Adventure
The seek-and-find adventures continue in Escape From Ravenhearst. Here, the haunted manor is home to more than 150 original hidden object scenes. As in earlier Mystery Case Files, players search each location for hard-to-see items, some of which may be used for further interaction in the scene (and progression to the next). Players can zoom in on certain locations, to investigate and interact in greater detail. The story leads through disturbing rooms full of creepy automatons and ghastly mechanical devices. "Casual" and "Master Detective" difficulty settings are available. ...
Cruel World 1993 Arcade action
Cruel World is a below-average Prince of Persia clone from Makh-Shevet, a little-known Israeli developer who later made Master of Dimensions and Armed and Dangerous adventure games. As a harmless citizen who is one day thrown into the dungeon for no reason, your goal is to escape with your life intact in true Prince of Persia fashion. The game is extremely similar to Jordan Mechner's classic - from the 2D/isometric layout, to red potion flasks that represent your health and your enemy's health. You will fight skeleton soldiers, make impossible leaps across chasms, negotiate tricky traps, and generally pull off...
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