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Ports of Call screenshotPorts of Call 1989 Simulation
Ports of Call gives you the job of a shipowner. First you have to choose your hometown and after that you have to buy your first used ship. Then you have to charter freight and bring it to its destination. With this profit you can buy new ships and so on and on. You also have to repair your ships regularly. If you do not your ships will sink to the oceans. Ports of Call is a classic German business simulation with some action sequences. In this sequences you must steer your ship into the port or have to rescue some...


War in Middle Earth screenshotWar in Middle Earth 1988 Strategy
Simultaneously a medieval war strategy game and a roleplaying game, this one covers all of Middle Earth pretty definitively. Play alternates between overhead maps where the player controls strategic forces in real time, and scrolling wilderness screens where combat between characters and monsters can take place. ...


Tommy's Lifts screenshotTommy's Lifts 1986 Arcade action
Tommy's Lifts is a single player DOS game which involves shooting and strategy. The player is a spy in the enemies building. The building is represented on-screen as a series of six towers, each containing a lift. Enemies chasing the players character are on all lifts and the player must shoot them before they themselves are shot. When lifts are aligned both the player and the enemies can both shoot and cross between them. Points are scored for each enemy killed. The game has nine levels of difficulty. In the lower levels of difficulty the enemies don't shoot as far or...


Crystal Towers screenshotCrystal Towers 2005 Arcade action
Crystal Towers is yet another great freeware platformer game with the quality to rival commercial releases, amateurish graphics notwithstanding. Obviously inspired by Apogee's classics like the Commander Keen games, Crystal Towers casts you as Bernard, the nightwatchman at the Column Temple. The official plot and goals: "... He wakes up during the night to discover that the Life Crystals which he was supposed to be guarding have been stolen, and now has to recover the crystals from around the world before anyone discovers that they're gone. You have to find all five of the crystals to finish the game entirely....


Cohort II (a.k.a. Fighting for Rome) screenshotCohort II (a.k.a. Fighting for Rome) 1993 Strategy
Cohort II is a significant upgrade of Impressions' earlier Cohort. Aside from an upgrade of graphics (to VGA this time) and gameplay, this version is part of an interlocking game system module with Caesar, which allows the user to "drop down" and play out the tactical battles. The actual implementation of tactics, however, bears no relation to history: often it feels as if you are commanding a squad of World War II units than ancient Romans. Recommended for anyone who wants to delve into Caesar battles in more detail, but definitely not as a stand-alone product. ...


Ankh screenshotAnkh 2005 Adventure
From the ancient Egypt comes the tale of Assil, the son of an architect of the Pharaoh. Assil has brought upon himself a death curse when he accidentally disturbs the tomb of a mummy while throwing a party inside a pyramid. His dad does not believe him and thinks that his rebellious son is just making up the story as an excuse to stay up all night. So, the young Assil must now go on a quest to save himself by reversing the curse. The trouble is that he has only 24 hours to lift the spell, or he will...


Block Buster! screenshotBlock Buster! 1988 Arcade action
Impact is an old break-out style game. The user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made undestroyable). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, he may 'release' them, and he receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor. ...


Adventures of Shuggy, The screenshotAdventures of Shuggy, The 2012 Action adventure
Gamers take control of a cartoon vampire as he explores a mansion, collecting gems and attempting to rid more than 100 levels of evil spirits in The Adventures of Shuggy. The action takes place in a mix of side-scrolling and fixed-screen platform levels, and Shuggy can make use of a variety of different game mechanics to accomplish his tasks, such as using ropes, teleporting, growing and shrinking, turning into a zombie, flying, and rotating portions of the stage. Cutscenes and boss battles move the story along, and gamers can join a friend for local co-op and online competitions. ...


Alien Breed: Tower Assault AGA screenshotAlien Breed: Tower Assault AGA 1994 Amiga
Last episode of the 2D Alien Breed series. It has enhanced graphics, very good atmospheric sound. The gameplay is not linear like in the previous Alien Breed titles. You can enter different levels, explore the whole base, the way you go depends on your decision. Tower Assault also runs on OCS machines, but it will switch to a low color mode and will turn off many speech to fit in the smaller memory. ...


Dark Castle screenshotDark Castle 1987 Amiga
When Manic Miner started off the platform game craze, almost anything involving jumping, platforms and patrolling nasties was instantly successful. I remember a time when I just couldn't get enough of them, but times may have changed, and other game-styles have taken over. Mirrorsoft have just released Dark Castle, a platform game that owes a lot to Donkey Kong, Barbarian (Psygnosis) and a good few others, but is none the worse for that. The setting is a fantasy world of castles, ogres and sorcery. You have been given the job of getting rid of the Black Knight, who is no doubt...


 

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