Pref Club 1991 Strategy
In the game you join a private cards club, which specialization is preference. If you tell everything about yourself to a servant then you are on the members' list. When in club you can choose two opponents for the game. Opponents vary from fools to card-sharpers. The person's gender has no influence on their gameplay, so be cautious. Winnings are saved on your account, but if you lose all your money then you will never be a member again. ...
Spear: Resurrection 2001 Arcade action
This freeware, fan-made sequel to Spear of Destiny comes with all-new sprites, weapons, and exploding barrels. Want to find out what really happened to Adolf Hitler after the war? Why his body was never recovered? What did the Nazis do after escaping persecution? Who got hold of the so-called powerful mystical Spear of Destiny? This game boasts 23 levels including secret ones. ...
Oscar the Balloonist Discovers the Farm 2001 Educational
Aimed at younger children (ages four through eight), this educational game joins Oscar the Balloonist as he lands in the quirky farmyard of eccentric animal researcher Balthasar Pumpernickel. Since Balthasar is actually a little uncomfortable being around livestock on his own, the two set out together to explore the farm. As they make their way about the homestead, they meet a number of new animals friends and lead players to a dozen learning activities. They also keep their eyes open to collect the fresh ingredients they'll need to prepare a tasty three-course dinner. ...
Fire & Forget 1988 Arcade action
A fun Mad Max-style apocalyptic racing game, Fire & Forget is, surprisingly, one of the better games released by a company famous for mundane action titles. The goal is simple: net the highest score by blasting enemies and avoiding obstacles on the road. There are many imaginative enemies, including helicopters, and the courses are very challenging. You can choose from six courses around the world, although eventually you would have to finish them all to enter the Best Scores table. Nice background graphics (e.g. mountains in Canada, skyscrapers in Italy) and smooth animations add to the fun, while plentiful power-ups...
War, Inc. 1997 Strategy
War, Inc. is an innovative real-time strategy game that unfortunately ruins a lot of potential and a great stock market (!) module with lackluster gameplay, annoying bugs, and an unbalanced difficulty level. Featuring tech research for components used to build your own combat units. Strategy Plus (now CDmag.com) says it all in their succinct review: "Yes, again. Whether caused by the rush to catch the end of a fiscal quarter, or by design specs that outstrip budgets, or for reasons too arcane for a mortal reviewer to grasp, it seems like the market is being flooded by games that "missed...
Jagged Alliance 2 1999 Strategy
Many years ago, Sirtech released the original Jagged Alliance. Though I never played the game at the time, I now have the opportunity to find out what I was missing out on all those years ago; and after playing the sequel I must say, I have really been missing out on a lot. Jagged Alliance 2 uses a 2D graphics engine that any Fallout player will find instantly accesible and familiar. On first sight, the graphics seem rather poor compared to Fallout's bitmapped characters looking quite a bit better than JA2's polygonal, mindnumbingly undetailed counterparts. Upon further inspection, though, you will...
Dark Queen of Krynn, The 1992 Role playing
The Dark Queen of Krynn is the last part in the Dragonlance RPG series using the standard game engine found in the Goldbox series (with slight enhancements). Evil, after failing two times before, finally tries to defeat Good and conquer the world of Krynn. This time, the Dark Queen herself will take command over the forces of Evil. Her aim is to enter Krynn, which would ultimately lead to the defeat of Good. The party's task is to prevent this. Characters from Death Knights of Krynn can be transferred. ...
X-COM: Terror from the Deep Collector's Edition 1995 Strategy
Here comes the sequel to the enormously popular UFO Enemy Unknown, or X-Com1 which has been on the top of our most popular game list since the day it was made available on the site. Terror From the Deep has earned most of the popularity thanks to its older brother. However, although it being a very good game, I feel that the producers should have done more for the sequel. Frist of all, in my oppinion, the graphics and atmosphere were better in the first part. Secondly, gameplay and all other aspects of the game have basically remained the same -...
Barney Bear Goes to School 1991 Educational
The Barney Bear series are excellent edutainment titles aimed at teaching the basics of various subjects to toddlers aged 1 to 4 years old. Aside from being some of the finest titles ever made for this (some would say hard to please) target group, the games are notable for using SBTalker, Creative Labs' proprietary text-to-speech program that shipped with early versions of Sound Blaster card. The narrator in all Barney Bear games therefore sounds exactly like that mechanical, HAL-style voice of Dr. Sbaitso, a program shipped with SBTalker to showcase its capabilities. Each Barney Bear title focuses on one subject, and...
Thexder 2 (a.k.a. Fire Hawk: Thexder - The Second Contact) 1990 Arcade action
Fire Hawk: Thexder - The Second Contact is the sequel to Thexder. The Fire Hawk robot has the same main design as Thexder: a laser, shield and the ability to transform into a jet. It's also possible to use some special weapons which can be found during the missions, such as the Flasher, (damages anything on screen) and the Stopper (freezes enemies for a while). Levels are divided into sub-levels, with each fourth one featuring a boss fight. Some of the main improvements compared to the original game include the ability to save a game at certain points, the ability to switch...
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