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Duracell: Run the Bunny screenshotDuracell: Run the Bunny 1996 Arcade action
Definitely one of the worst promotional games ever made. Through 6 terrible levels you control the Energizer bunny, one of the most recognizable corporate mascots in the world . The goal in each level is to find the two drumsticks, a drum, and a Duracell battery to bring to the Energizer bunny so he can start drumming thereby opening the way for you to the next level. The graphics, gameplay, and even sounds are pretty awful...the only good thing is that it was freely downloadable. ...


Color Lines screenshotColor Lines 1992 Puzzle
One of the most addictive time wasters I've ever come across, GAMOS' Color Lines is a wonderful puzzle game that, similar to Tetris, is very easy to learn but hard to master. The idea, as described on the official site, goes as follows: "game field is a square divided into 9x9 cells on which balls of different colors appear every once in a while. Your goal is to reach the maximum score and to capture the Main prize - the Golden Crown of the Champion. Points are given every time you manage to remove some balls from the field. Only...


Worms screenshotWorms 1995 Arcade action
Worms is one of those rare games that steps past all of the high profile multimedia fluff and concentrates on delivering what gamers really thirst for - an entertaining play session. Everything about this title, from its "kill everything that moves" concept to its arrow key control, is designed with simplicity and entertainment in mind. Like the board game Othello, Worms takes only a few minutes to learn, but may take a lifetime to master. Players take turns (up to 16 can play) moving a small worm around a randomly generated landscape and using a nasty weapon set that includes bazookas,...


Castle Warrior screenshotCastle Warrior 1989 Amiga
An old and simple game, where you have to run in 3D view mode and workaround many barriers and monsters. ...


Les Manley 2: Lost in L.A. screenshotLes Manley 2: Lost in L.A. 1991 Adventure
As a big fan of adventure games, I loved the Leisure Suit Larry series. It was funny, entertaining and it was always filled with. . .let's say. . .male pleasures. One day I heard about a game that seemed to emulate Larry's glamour. That game was, of course, Les Manley 2 - Lost In LA. This is the second and last part of the Les Manley series which had been published for DOS by Accolade in 1992, and I will try to check if it can keep up with good old Larry Laffer. Strange things are happening in Los Angeles! More and...


Breakfree screenshotBreakfree 1995 Arcade action
One of the more innovative Arkanoid/Breakout clones, Breakfree is essentially 3D version Breakout with some interesting twists. The object of the game is to break free from each level by destroying all the breakable walls with your fireballs. When you lose your last fireball, the game is over. You can keep your fireballs in play by bouncing them off an invisible paddle directly in front of you. As in a typical Breakout game, you must constantly predict where each fireball will return and move to intercept it. You can move forward, backward, and from side to side, with either the...


Laura Bow screenshotLaura Bow 1989 Adventure
Using an old-style interactive verb/noun command interface and featuring over a dozen characters to interact with, successful game play in The Colonel's Bequest relies on observation and being in the right place at the right time, as critical events unfold at times and locations outside of your character's presence, requiring re-examination of rooms and searching for clues in previously 'clean' locales. As a pre-90's entry in the then fledgling genre of adventure games, the game holds up fairly well, although at times it seems that you're watching a play more than participating in a mystery game. Perhaps that is the...


Tom Clancy's Splinter Cell: Double Agent screenshotTom Clancy's Splinter Cell: Double Agent 2006 Strategy
If you've never played a game in the Splinter Cell series, you owe it to yourself to give Splinter Cell Double Agent a try. Nothing out there quite duplicates Splinter Cell's unique blend of stealth action, high-tech gadgetry, and gorgeous third-person visual effects. For those already familiar with the series - and I suspect that includes most of you - Double Agent is enjoyable, but its single-player campaign offers little you haven't already seen before in Chaos Theory and earlier iterations of the game. The general thrust of the Splinter Cell series goes something like this: You play the role of...


Clue Master Detective screenshotClue Master Detective 1989 Strategy
Have you ever wanted to be a detective? To solve crimes that are beyond understanding for most human beings? To be listed in the phone book of Scotland Yard, and to be known among their best investigators as the master detective? Well then... you'll have to find some other game. Clue master detective is based on the popular boardgame known as Cluedo (or Clue if you're in north america), in which you will be given the task of solving a simple murder by method of deduction. Basically you wander around and make suggestions, in which you define who did it,...


4th & Inches screenshot4th & Inches 1988 Amiga
Thirty-two, sixteen, forty-eight... Hut! Hut! Hut! Everyone knows that Americans worship American Football more than they do the Pope, but what is it all about? Well, your basic objective is to transport the ball from one end of the field to the other, scoring a touchdown if you reach the other end. You've got a number of different offensive and defensive moves at your disposal. You take the role of both coach and players, selecting the team, strategy and different types of play, then putting those strategies to practical use. Played using either mouse or joystick, you can go just as silly...


 

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