Dawn of Discovery 2009 Strategy
Dawn of Discovery is a real-time strategy game of New World exploration, expansion, trade, and conquest, based on Sunflowers Interactive's well established Anno series of home computer games (Anno 1602, Anno 1701; also titled 1602 A.D. and 1701 A.D in North America). The framework for gameplay in the Wii, PC, and Nintendo DS versions of Dawn of Discovery is similar to that in the 2008 release for DS, 1701: Dawn of Discovery, but artwork, animations, and interface have been redesigned to be entertaining and accessible to a casual, console-style audience. In the age of tall ships and global exploration, players...
Populous 1989 Strategy
You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god. Each god starts out with a single human, dumped into the middle of the wilderness. Sometimes there is inhabitable land in sight, sometimes not. To get win, you must change the landscape, creating flat land for your followers to build on. The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can,...
Hillsfar 1989 Role playing
A fun RPG with lots of neat arcade sequences (e.g. horseback riding, lockpicking, arena fights), this game once again proves that Westwood didn't become one of the greatest computer game companies from sheer luck. Although not a full-fledged RPG, it's a fun diversion set in the D&D universe. You'd have to be somewhat good at action games though, since you'll definitely need reflexes for this one. Aside from vibrant graphics and many sub-plot for each character class, the lock-picking interface in this game is the best I've seen. ...
Starlord (Freeware) 1990 Simulation
Starlord is a fun early spaceship simulator similar to EGA Trek, but with a much less complex gameplay. You control a spaceship on a long voyage through space, fighting evil Imperial ships, repair and refill your ship at starports, and buy and sell commodities for profit. Although the basic gamplay is straightforward, there are many non-combat elements that make the game more interesting than your average starship simulation. For example, there are three kinds of planets and installations: friendly, neutral, and hostile. Naturally, you can dock your ship at friendly installations/planets and have to fight hostile ones, but neutral installations/planets either...
No Exit 1990 Arcade action
No Exit is an oldie beat'em up by French developer Tomahawk (later Coktel Vision). While it doesn't offer much long-term play value, it's still quite an interesting karate game that stands out from other games with very weird background graphics and sounds. Press UP for a surprise. :) RIGHT-SHIFT is the fire key. If you like games such as Budokan, No Exit is worth a look, although the Oriental motif is just that-- a motif, without real impact on gameplay. Blocky characters and limited range of moves condemn the game to the marginal old game status. If you're serious about...
San Juan 2004 Board
San Juan is a competently coded PC conversion of the card game of the same name, which is in turn based on Puerto Rico board game. The description at Boardgamegeek.com explains the basics: "The pack of 110 cards consists of production buildings (indigo, sugar, tobacco, coffee, and silver) and "violet" buildings that grant special powers or extra victory points. Cards from the hand can be either built or used as money to build something else. Cards from the deck are used to represent goods produced by the production buildings, in which case they are left face-down. A seven-card hand limit...
Waxworks 1992 Role playing
For fans of the Elvira games Mistress of the Dark and The Jaws of Cerberus, Waxworks will seem dismayingly familiar. The game doesn't have much going for it other than it's dark and eerie, foreboding tone which it manages to project quite well. For a game released in 1992, the primitive looking graphics still carry a decent punch due to the gory and detailed artwork that went into the game. The major problem with Waxworks is that it is basically boring and tedious. You must map the levels very carefully by hand, otherwise you'll be treading the same ground over...
Microsoft Pinball Arcade 1998 Arcade action
Video Pinball on the PC has had to fight a long hard battle for credibility, but over the last few years the genre has gained some acceptance with some extremely playable efforts. This venture into the realm of pinball action actually serves the noble cause of being a history lesson as well. The meat of the game involves simulating pinball games from Gottlieb that have come out every decade from the 1930's to the present. So, not only do you get quite a few tables (seven), but you can also view the actual history of the game as it evolved...
Front Page Sports: Baseball Pro '96 Season 1996 Sports
Whether you play as a manager, coach or player, Front Page Sports: Baseball Pro '96 Season offers detailed gameplay for each type of player. It has every MLB player and their most up-to-date stats as of 1996. Baseball Pro '96 season provides physics-based game play for total realism in ball-spin, air friction, etc. You can play in any of the 28 3D rendered major league parks. By setting the playing modes, you can decide whether you or the computer will control the managing, pitching, fielding, batting or baserunning. Gameplay can be controlled by using the joystick or keyboard. ...
Incredible Machine, The 1993 Puzzle
Undoubtedly one of the most unique games ever produced for the PC, The Incredible Machines 1 is a dream come true for anyone who as a child likes to tinker with gadgets and toys. It is a puzzle game par excellence and beyond: you have to use wacky gadgets and tools given for each level to accomplish objectives. Puzzles start out relaxing and get fiendish very quickly, as later levels require not only ingenuity but also precise timing. A true classic. ...
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