Baby Jo 1991 Amiga
This is cute little platformer in which you play as a little baby... For some strange reason he needs to get home. I think he ran away or got lost or something... It does tell you, but I can't remember... Anyway, there are 4 major levels on this game, 1 is in the forest, 1 is underground, 1 is in a picnic park, and another is in your garden... Along the way you must defeat various baddies, which are often in the form of animals... There are other ways to be hurt, such as evil rain cloud, and jack in the boxes...
Family Feud 1987 Puzzle
Family Feud is modeled after the successful TV show that was first aired in 1970. It's still on the air today, hosted by none other then Richard Karn (better known as Al, Tim 'The tool man' Taylor's sidekick on 'Home Improvement') and appears to be quite popular. The concept is well-known and copied by many TV-shows in other countries as well (for instance '5 tegen 5' in the Netherlands). Basically, there are two teams (both families consisting of a father, a mother, a brother and a sister who compete against each other in four rounds (father vs. father etc.). You...
Submarine 1989 Simulation
This game allows the player to control a simulated United States attack submarine. The game is played in a hybrid turn-based/real-time mode -- there are turns, but there is a timer on each turn, so the player needs to act quickly. The screen displays a large amount of information on the current situation, and the player must use menu commands to perform actions such as moving, targeting, firing and using radar or sonar. ...
Rebelstar 2: Alien Encounter 1988 Strategy
Rebelstar 2 held much more appeal for me than the first game, probably because the idea of fighting wave upon wave of gieger-esque aliens appeals to me more than destroying tin-can robots. The game centers around the increasing threat of an alien race on a distant planet, and your squad of space marines have been sent to deal with them. The game is simplicity itself right from the start, equip each of your agents with a weapon (anything from a lightsaber to huge photon guns) and use your remaining TUs (point which dictate what each unit can do each turn)...
Felony 1984 Adventure
There is a crime wave in the town of Huxley! As a mystery master, you need to help the police solve 12 different crimes that have taken place. Throughout each of the cases you can interrogate suspects, search for clues at various locations, or use police station resources to analyze clues. To win you need to find out who the criminal is within the given time limit, as well as collect enough evidence to convict him and send him to jail. Included with the game is a manual which contains the story for each of the 12 cases along with...
Kin Yeo Fighting Game 1995 Non-English
Kin Yeo Fighting Game is another entry in the long line of solid 2D fighting games from Softstar, Taiwan's leading game developer. The game features 13 heroes from Chinese mythology and folklore you can choose from, excellent VGA graphics, and fluid animation. The graphics are not as detailed or smooth as Panda's Sango Fighter, but they are much better than an average VGA fighting game, and far better than Softstar's earlier titles. Anyone familiar with Chinese myths will enjoy seeing special attacks that accurately reflect the legend (the oriental equivalent of seeing Zeus wield thunderbolt, or Neptune a trident). But...
Mr. Potato Head Saves Veggie Valley 1996 Educational
Mr. Potato Head Saves Veggie Valley, an adventure/puzzle game for the younger set, requires dressing up Mr. Potato Head to overcome many obstacles in the game. You have to collect items to overcome major obstacles and eventually bring a rain cloud back to Veggie Valley to save the harvest from drying out and being ruined! The adventure begins in Veggie Valley itself where Sweet Potato, Mr. Potato Head's daughter, carries a backpack used to store items for later use. Additionally, nearly every screen can be searched (via mouse clicks) to see amusing animations ranging from singing vegetables to popping popcorn. There are...
Mines 1990 Strategy
Similar in gameplay to Minesweeper, Mines has you finding all the mines in a minefield. Your goal is to cross the minefield without stepping on any mines. Any space that you have seen will tell you how many mines are surrounding it. Use this to your advantage to determine where the mines are located. Step on a mine and it is all over. The game allows you to choose how many mines there are in the level... from 30 to 160 mines in a 16x16 grid. Unlike in Minesweeper, you cannot just click anywhere on the field to free up...
Dr. Plummet's House of Flux 1990 Amiga
There aren't too many Thrust clones on the Amiga, so American publishers Microillusions reckon it's about time there were more. This one gives the player 28 levels spread over four increasingly difficult missions, where the idea is to fly around the often bizarre and psychedelic levels and rescue a set number of highly animated astronauts by flying into them. Collect all of them and you move on to the next level. The levels vary in size and complexity, including extremely thin tunnels, gaps and gravity which have to be negotiated on some of the later levels. Just to complicate things more,...
Tony Hawk's Pro Skater 4 2003 Sports
Like each Tony Hawk game before it, Tony Hawk 4 nimbly treads the fine line between innovation and faithfulness to the original concept. The basics are all back: You step into the shoes of a number of real-world pro skateboarders and then skate through clever, colorful levels. You bust out tricks based on real skateboarding, but the physics are exaggerated to where you can easily pull off insane stunts that no pro could ever manage in the real world. It's the perfect blend of reality and fantasy. The career mode has always been the heart of the series, and Tony Hawk...
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