Maze Adventures 1986 Arcade action
Maze Adventures is one of Keypunch's many game packages in which the company essentially stole freelance designers' works (most released as freeware or shareware on various BBS's), took out all credits, and sold them as the company's own games. This pack is notable for featuring games from only one designer: Scott Miller of Apogee fame. All four games in this compilation are maze games Scott Miller designed early in his career, and curiously enough Keypunch left his name intact in the credits (usually they replace them with "(c) Copyright Keypunch" text). The games are Diamond Digger, Block Five, Rogue Runner,...
UEFA Champions League 1998/99 1999 Sports
Second in the UEFA Champions League line, UEFA Champions League 1998/99 is the second soccer game licensed by UEFA. It's essentially 1996/97 version, improved with new graphics and some coaching options. The game features all 16 teams in the tournament, as well as a bonus of 32 international teams to play in international club competitions. You can also use the team editor to replace any teams you don't like with your own choices. Thanks to official license from UEFA, there is a lot of authentic details, including players' photos and real stadiums. You can view the action from anywhere in...
Giddy 3: The Retro Eggsperience 2000 Action adventure
Giddy 3 is a freeware clone of Dizzy and its sequels. Intended as parody of that classic series, it also stars an anthropomorphic egg that must collect objects in order to solve puzzles. At the left side of the top of the screen there is the counter for lives and three stars as the energy bar. If the egg touches any of the enemies, this energy bar decreases, and when it is completely drained the egg dies and the player loses a life. On the top-right side there is the accumulated number of coins collected by the character. The player...
Elvira: Mistress of the Dark 1990 Adventure
Elvira: Mistress of the Dark is an RPG/adventure title. The game uses a first-person perspective in which the hero wanders around solving puzzles, and combating with undead creatures that have overrun Elvira's Castle. This game features dozens of different death sequences. If the cook in the kitchen kills you, for example, you can see your head floating in her cauldron. The game has a real-time combat system. You have to time your attacks and blocks in order to defeat the enemy. ...
Globulus 1990 Amiga
Do you ever get the feeling that the room is spinning and flipping around you? Globby does, only in his situation he's in control. Quite what his situation is, I'm not sure, but it entails flipping a room upside down, laying dynamite and jumping down rainbow coloured holes in the floor. Globby is a viscious alien warrior with a killer instinct and a hunger for blood.. He also has a journey to make, far more dangerous than even the most perilous trip to Safeway. Twenty five levels of digital hell await. Of course, like any good game, there are a multitude...
Piranha 1996 Arcade action
Piranha from now-defunct Finnish developer D-Designs is an excellent Asteroids clone. Tomer Gabel's review at MobyGames says it all about this very obscure game: "...[This] game really is great - excellent graphics, good (configurable! there's a concept) controls, cute levels, an insanely vast array of monsters, weapon and speed upgrades, all sorts of bonus - what more can a person ask for? Also, the music is initially excellent. The menu and music for the first 10 levels are done with great talent by Prism / EMF, and the next 10 levels are accompanied by a great piece of digital music...
Sims 2, The 2004 Strategy
The original Sims was as much a toy as it was a game. Little people would live out their day-to-day lives inside your computer, and you could play with them however you liked. Everybody played the game differently, some trying to make perfect, happy, successful families ... others treating them like lab-rats or trashy daytime talk show guests. Whatever your tastes, the original game spawned a whole online community creating content for it. What would happen if the Spice Girls moved in next to the cast of the X-Files? My wife downloaded them all from the Internet and we found...
SimEarth 1990 Simulation
This more ambitious follow-up to SimCity lets you play God-- take charge of an entire planet from its birth to its death--10 billion years later. Guide life from its inception as single-celled microbes to a civilization that can reach for the stars. Inspired by James Lovelock's Gaia hypothesis, SimEarth simulates the Earth as one interrelated living organism. It's a solid simulation that unfortunately suffers a bit from the too-dry gameplay and steep learning curve. ...
Dominions 2: The Ascension Wars 2003 Role playing
Strategy games are a subtly different beast than the other genres when it comes to how quickly you can dive into things. RPGs come in second, primarily because of an interface and combat style that varies from game to game. First-person shooters, while they vary wildly with visual themes, level design, sound and multiplayer features, are much more immediately immersive. So when a strategy game does not have a tutorial or any introductory features to speak of, it can be slow going. With Dominions II, figuring out how to set up the game entails a massive amount of reading. While most...
King's Quest 1 1986 Adventure
King's Quest is an adventure game series created by the American personal computer game company Sierra Entertainment. It is widely considered as a classic series from the golden era of adventure games. Following the success of its first installment, the series was primarily responsible for building the reputation of Sierra. Roberta Williams, co-founder and former co-owner of Sierra, designed all of the King's Quest games. The King's Quest series chronicles the saga of the royal family of the Kingdom of Daventry through their various trials and adventures. The story takes place over two generations and across many lands, including Daventry,...
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