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No Exit screenshotNo Exit 1990 Arcade action
No Exit is an oldie beat'em up by French developer Tomahawk (later Coktel Vision). While it doesn't offer much long-term play value, it's still quite an interesting karate game that stands out from other games with very weird background graphics and sounds. Press UP for a surprise. :) RIGHT-SHIFT is the fire key. If you like games such as Budokan, No Exit is worth a look, although the Oriental motif is just that-- a motif, without real impact on gameplay. Blocky characters and limited range of moves condemn the game to the marginal old game status. If you're serious about...


Buichi Terasawa's Takeru: Letter of the Law screenshotBuichi Terasawa's Takeru: Letter of the Law 1996 Role playing
Created by artist Buichi Terasawa, Takeru is a full-color computerized interactive manga. Follow the hero Takeru Ichimonji in his battle against an evil sorceress in the land of Yamato, sort of an amalgam of feudal and futuristic Japan. Interaction consists of scrolling the mouse to uncover voice-over and action events, making choices that affect the direction of the story arc, and a few object-based puzzle games. Three chapters of the comic span 2 CD-ROMs, with over 50,000 frames of digital animation. Features a fair amount of violence and, of course, scantily clad female characters. ...


Tubular Worlds screenshotTubular Worlds 1994 Arcade action
One of the most popular game genres in the late 80' and the early 90's so a bit unusual to see this kind of game made in 1994. Tubular Worlds doesn't offer anything new and in my opinion it looks like Dongleware was a bit too late with getting this game published since they missed the general game market with a few years. Apart from that Tubular Worlds is a well developed game offering the usual side scroller interface where the entire goal in the game is to shoot up as many enemies as possible. The more you shoot the better...


Myth 2: Soulblighter screenshotMyth 2: Soulblighter 1998 Strategy
Making a sequel to a game that's a huge hit is probably one of the most grueling, stressful tasks ever to face a game developer, and one that is usually not met with success. This is easily evident, as for every Civilization II, SimCity 3000, or System Shock 2, there are twenty Uprising II's or Command and Conquer: Tiberian Sun's. A sequel can be a risky proposition...do you make it a revolutionary or evolutionary sequel, either going in an all new direction or sticking with a tried and true formula, simply adding more of what made it great in the...


A-10 Tank Killer screenshotA-10 Tank Killer 1989 Simulation
A-10 Tank Killer is a classic early flight simulator by Dynamix based on the Fairchild A-10A Thunderbolt II. Very nice graphics for its time and already showed some signs of the quality that made Dynamix popular with later games such as Red Baron and Aces over Europe. Overall it's not a game for flight-sim rookies due to difficult missions and fidgety controls. Check out the much-improved updated game called A-10 Tank Killer v1.5, also on this site. Requires a slow-down util on modern computers. BTW: The game uses lots of digitized pictures as menu illustrations. Something Dynamix did quite often...


Conflict: Middle East Political Simulator screenshotConflict: Middle East Political Simulator 1990 Simulation
A brilliant 1990 abandonware game that's likely to stay relevant for a long time, Conflict: Middle East Political Simulator gives you the job of Israeli Premier. It's set in a hypothetical 1997 that isn't so far from reality. After the last Israeli leader is murdered (a prediction only two years off from the 1995 Rabin assassination), you step into the shoes of the hardest-working man in the Holy Land. Playing Conflict puts you into the Israeli mindset like no newspaper article can. You're surrounded by the potentially hostile Arab states of Syria, Lebanon, Jordan and Egypt, each of which could...


Ultima 4 screenshotUltima 4 1988 Amiga
This is the start of the Age of Enlightment trilogy. After Exodus' defeat, there was peace in Sosaria. Lord British, a man from Earth, united the scattered people under his rule. He called this new kingdom Britannia, named after himself. Now he introduced af system of ethical laws. Thus, the eight virtues that should help the people of Britannia in their everyday life, were created. The eight virtues were based on three principles: Truth, Love and Courage. Lord British built one great castle for each principle and founded eight cities, each for the protection and spreading of one of the eight...


Bicycle Casino screenshotBicycle Casino 1995 Strategy
This title is a CD-ROM compilation of the content as follows: * Bicycle Blackjack * Bicycle Poker * Bicycle Baccarat * Bicycle Roulette * Bonus - Interactive Guide to Poker Tells ...


King Arthur II: The Role-Playing Wargame screenshotKing Arthur II: The Role-Playing Wargame 2012 Role playing
The sequel to Neocore's "role-playing war game" finds the grail shattered, Camelot in ruins, and her greatest heroes scattered across the land. The legendary king is called to lead Britannia once more, against a monstrous new threat. As in the original King Arthur games, players engage in Total War-style conquest of a fantasy interpretation of the legendary realm. Real-time strategy battles are geared toward squadron-level control and formational tactics. Players move their troops and choose their battles in a campaign over-map. King Arthur II runs on an enhanced, in-house developed engine, which provides smoother animations and supports as many as 4,000...


Loom screenshotLoom 1989 Adventure
Loom was an overture to the LucasArts' adventure games boom of the nineties. It is clear that games such as Indiana Jones and the Fate of Atlantis or Monkey Island series, slowly evolved from the "blueprints" of Loom. The interesting part of this game is that, unlike other traditional adventure games, this one doesn't have an inventory or an action system. The only thing you need to use throughout the game is magic, and the spells are casted using a musical instrument that you carry. This may sound simplicity, but the game is carefully designed so that it offers challenges...


 

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