Chrome SpecForce 2005 Arcade action
Chrome: SpecForce is a generic futuristic shooter. It's the kind of game that I imagine would be created from a template by students taking a videogame development course. It's basic and has its share of faults. I might pass the student that created it but I would certainly give him a C minus for his efforts. Bolt Logan and his SpecForce squad are called upon to put a stop to the training of terrorist supersoldiers on the planet Estrella. Presided over by a ruthless corporation, these terrorists-in-training are poised to take over the planet where they will launch an assault against...
Constructor 1997 Strategy
The goal in Constructor is to build a town, generate a flow of income, and keep the residents happy. As the game progresses towards the more advanced stages, the player competes with other builders (computer or human controlled) for the prime locations in which to build a new community. Gaining control of the best areas can often be accomplished through dirty tricks and ruthless tactics. Two Constructor players can compete head-to-head over the Internet or a local network. ...
In Cold Blood 2001 Adventure
Graphics & Sound: If you have ever played the Resident Evil games for console systems, you will feel right at home playing In Cold Blood. Instead of the camera following your character as in typical adventure games, In Cold Blood's cameras are mounted in different areas of the environment (usually in the upper corner of each room). The camera angle changes as you round corners, each placed in just the right location to accent important items in the background. The environment looks pretty good graphically, although the actual characters could have been greatly improved upon. In Cold Blood's sound is great! Throughout...
Iron Cross 1994 Strategy
There have certainly been a many games placed in the setting of Second World War. This game is no exception. In the game Iron Cross you start with the D-Day and try to achieve the victory for the allies, or play the axis forces and try to fend off the oncoming allies, trying to free Europe from the Nazi boot. The game opens up great, by color pictures taken by photographers of WW2 and short comments by the narrator. You get a very quick glance of what went on during the war. Then you get to the opening menu and here's where...
Trick or Treat 1994 Adventure
Trick or Treat is one of those obscure adventure games, which are hard to find nowadays. It's a true graphical point & click extravaganza that puts you in the shoes of an out of job young guy who has recently got another job as a Care Assistant at an Elder Home Care Center in Devilsville. You start your job on 31st of October and no sooner you reach the Care Center your car got stolen by the former Care Assistant. You enter the home and introduce yourself to all the old people and they all order you to get them various...
Dark Legions, The 2004 Strategy
The Dark Legions sets players on an epic quest of good against evil, as they command their hero and amass their army towards the ultimate battle. Players can train men-at-arms and archers in combat techniques, invest time in new technologies to sway the balance on the battlefield, or build huge siege engines of destruction, to bring walls crashing down. Take to the seas for naval combat, as players Admiral their fleets or conjure the ultimate magic spell to vanquish foes. The game features realistic 3D environment, 18 unique units and 13 buildings, different terrain themes and weather, random game up to...
Annals of Rome 1988 Amiga
Annals of Rome is a Risk-like game set in 273 B.C. You are ruler of the Roman Republic, while the computer commands the surrounding nations. Your objective is to keep the empire going as long as possible. Unfortunately, the game falls short of its premise. For example, the only thing you can do with the money in your treasury is to bribe your troops to prevent them from rebelling. No investment in training. No investment in weapons. No thrill of building toward victory. Commanders are chosen from a list of 26 people. Each person has varying loyalties and abilities to command....
Lost Eden 1995 Adventure
The first thing you notice about Lost Eden is the fluid graphics and incredibly easy to use interface that kicks in right from the beginning. A spinning, tumbling cube takes the place of an arrow pointing cursor most of the time and changes it's movement pattern as you move around the screen. When you come across an item or a person or place to interact with, it turns into an appropriate symbol indicating actions like talk to character, pick up object, look at object or it turns into an arrow pointing the way you can move. Movement is from a...
Longbow 2 1997 Simulation
Longbow 2 is a new and improved sequel to EA's bestselling AH-64D Longbow, one of Jane's best releases. The game's graphics engine is now 3D accelerated, and an amazing dynamic campaign engine was added to give you virtually unlimited number of missions. Games Domain says it all in their glowing review about why every flight sim fan should own this game: "In the new game, the A model Apache with its host of mechanical instruments has gone but to replace it, we have two versions of the Longbow, one with the microwave radar, one without. Also available is the Bell...
Heroes of Might and Magic V 2006 Role playing
You may remember Russia-based developer Nival Interactive arriving (if not quite bursting) on the scene in the late 1990s with a little head-turning hybrid RTS/RPG called Rage of Mages. They're also the folks responsible for the esteemed turn-based tactical World War II squad game Silent Storm. Were they the right team to tackle the time-honored Might and Magic franchise? If you gauge HOMM5 solely on the basis of fidelity to fan-favorite Heroes of Might and Magic III, the answer is: sort of. The Might and Magic series has always been about marching überheroes with tagalong armies around lavish predesigned maps, gobbling...
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