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Tennis Masters Series 2003 screenshotTennis Masters Series 2003 2003 Sports
This 2002 PC tennis game builds upon the groundwork established in 2001's Tennis Masters Series. In addition to an ATP Tour license, the game includes a full Career Mode allowing players an opportunity to guide one of 67 athletes up the rankings ladder. Each game earns players experience points used to build speed, power, serve, and other attributes, with bonus points awarded for winning matches. Updated graphics from the original include an increase in polygon count (from 3,000 to over 5,000 per player), facial expressions, high-resolution textures, and crowds offering a variety of animations. Another new feature is the nine...


Super Solvers: Ancient Empires (a.k.a. Challenge of the Ancient Empires) screenshotSuper Solvers: Ancient Empires (a.k.a. Challenge of the Ancient Empires) 1990 Educational
As a Super Solver, your job is to recover the hidden treasures of the ancient world in 4 caverns (Greece & Rome, Egypt, India & China and Near East) to reach the fifth and final cavern where the ultimate challenge awaits you. Challenge of the Ancient Empires is a platform game, divided into 5 levels (called "caverns"), each of which includes 4 sub-levels ("chambers"). In each chamber you have to collect 6 pieces of an ancient artifact and assemble them like a jigsaw puzzle. The chambers are full of dangerous animals which you have to avoid. There's some food you can...


Kung Fu Panda screenshotKung Fu Panda 2008 Arcade action
Passive panda Po relinquishes his slovenly ways to fulfill an ancient prophecy and defeat a sinister snow leopard in this adaptation of DreamWorks' ...


Messiah screenshotMessiah 2000 Arcade action
A three-foot tall baby waddles along an industrial catwalk, suspended high in the air by industrial-looking steel cables. This innocent infant is sent from the heavens to purge a futuristic Earth of its cruel, demeaning and aggressive inhabitants. They think they can play God, eh? Well, Mr. Big has sent this cherub to the mortal world to straighten things out, and while this annoyingly cute baby is, well, annoyingly cute, he's not all wide eyes and rosy cheeks. On the contrary, this diminutive freak is quite a schemester, with a bag of tricks that would put Duke Nukem to shame and...


Pirate Fry and Volcano Island screenshotPirate Fry and Volcano Island 2001 Adventure
Fry is a pirate who needs to acquire his pirating license since the passing of a new rule in his guild. He has to take three tests: kill someone, steal something valuable and redeem himself. After successfully passing a logic test, he's sent to Volcano Island in order to fulfill his triple objective; an island that is the territory of terrible headhunters. Will Fry remain a pirate or will he die so young? Pirate Fry is an independent game made with the AGS Engine and is the first game in the Pirate Fry Trilogy. The gameplay is in classic point-and-click fashion....


Imperial Glory screenshotImperial Glory 2005 Strategy
Imperial Glory is like Creative Assembly's Total War series, but applied to the Napoleonic era. This means that while there are historical battles, multiplayer and skirmishes, the core of the game is an elaborate campaign mode. This places you in charge of one of five period empires. Mostly it's a Risk-style strategy map of Europe where you manage your affairs, construct armies, conquer provinces and perform research. When a battle actually takes place, you're given the option of fighting the battle in exciting 3D-RTS-o-Vision. In terms of strong points, on the strategy map the most memorable is Diplomacy. Unlike than the...


Fallout 2 screenshotFallout 2 1998 Role playing
As you can infer from the title, this is the sequel to the much-ballyhooed Fallout. New locales exist to explore, a few new enemies, a LOT of new politics, and a handful of improvements to the system round out the package. If you're ready for a substantial amount of additional adventuring in the nuclear wastelands, you'll be delighted with what this game has to offer, though be prepared for a much darker shift in tone. Fallout 2 takes place another 70 years after the original, and covers the territory northeast of the events from the first. While the first was heavy...


Jungle Book, The screenshotJungle Book, The 1994 Arcade action
EA*Kids The Jungle Book was based on a story by Rudyard Kipling who was born in Bombay, India, a country which was inspirational in his writing. For improving reading skills, decision making, and vocabulary building it is the most brilliant interactive storybook that I have ever seen. The sound and animations combined with the interactivity of this production make a child's language development an exciting and fun filled experience. For the 5-8 year old child it stands up to Electronic Art's claim to be 100% learning and 100% fun. It is both. In the production of this software EA*Kids have consulted children...


Deja Vu 1: A Nightmare Comes True screenshotDeja Vu 1: A Nightmare Comes True 1987 Adventure
Many adventure games have used amnesia as a premise with varying degrees of success. Amnesia is really a cheap way out of some design work since the developers don't have to explain any background story or provide your character with any motivation. Many games developed under these parameters don't turn out so well, perhaps due to a general laziness in development caused by the lack of necessary depth. Some, however, do manage to transcend their cliché openings to become enjoyable gaming experiences. While Déjà Vu: A Nightmare Comes True may not be the best amnesia game available, it certainly holds its...


Imperial Conquest 2 screenshotImperial Conquest 2 1997 Strategy
Imperial Conquest 2 is a fun wargame where your goal is lead a major nation to ever higher levels of glory over a twenty-year rulership during the 3rd Century BC. There are 16 playable nations, although only five give you a good chance of surviving the entire game (Rome, Carthage, Seleucid, Ptolemic, and Macedonia). No online options, but any number of nations can be human-controlled and then played through Hotseat or PBEM. Each turn, you move your forces on the map (both land and sea), raise new forces, and engage in battles. City management is simple -- each city has a...


 

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