Car & Driver 1992 Simulation
Car and Driver reminds me of Test Drive games a lot. The physics in the game are very accurate (maybe even too much) so fast driving and good steering in the same time is not possible. The graphics are done real nice, the cars are drawn nicely and the complete game runs real smooth. Different camera angles and views are available. The game features some real nice cars (such as Porsche, Lotus and other road beauties) and interesting tracks but lacks one, and I must say important thing - tournament mode. Overall, the game is good but gets very boring...
Echelon: Wind Warriors 2002 Simulation
There is somewhat of a fine line between flight simulations and arcade aerial action titles. One replicates all of the realistic details of flight dynamics, involving considerable effort even to just get off the ground, while the other takes considerable liberties with aircraft guidance and movement. Buka's original Echelon (released a few years ago by Bethesda) represented a middle road between these two extremes, and now the sequel - Echelon: Wind Warriors - published by Encore continues this mixed tradition. Requiring a combination of combat and flying skills, this futuristic science fiction sequel attempts to continue and expand the thrills...
Grand Prix Circuit 1988 Sports
I'm not that much of an Action- or Sports-Game-Fan. But I like those old simple Formula One-Games. Don't come up with the new ones - far too complicated for me (I actually own a drivers-license, but that means NOTHING!). This one is quite simple, but very enjoyable - and VERY addictice I had to find out (ah... just ONE more round!). Only one or two rounds and you are familiar with the controls (only the arrow-keys) -. gear is automatic. You've got the choice between three different cars and you can drive the whole Grandprix. You even got to qualify...
Global Conquest 1992 Strategy
Global Conquest is a board game of world domination by Dan Bunten. The goal of the game is to explore and dominate the world - which is inhabited by natives - before the other three players do so. You can play against computer players, or play your friends through modem link. You take control of 'pieces', such as infantry, submarines, battleships and aircraft carriers. There are also special units, such as the spy who can slow unit production and steal secrets from opposing teams. You control your army through the "ComCen" or Command Center, analogous to the King in chess - if...
Shadow of Destiny (a.k.a. Shadow of Memories) 2002 Adventure
Pieces of work that revolve around time travel are usually prone to commit a few inherent flaws. First is the slapstick sci-fi quality where works will present the most hackneyed explanations in the need for time travel. This is the dreadful mad scientist storyline we have all come to loathe. Others, on the other hand, don't take advantage of time travel. It's as if traveling through time is second nature, as easy as opening a jar of peanut butter; which takes away from the freshness of the concept and often, the supporting drama isn't convincing on its own anyway. Shadow...
Duel Toys 2005 Arcade action
Duel Toys is a fun fanmade fighting game from Brazil that features dozens of characters from CAPCOM, SNK, Rare, and Midway classic fighters, redrawn in attractive cartoony style. Although the game's AI is suspect and many game types woefully unbalanced (the "survival mode" for example is almost impossible for me to win), it is still a lot of fun to play and very nice to look at. The best thing about this game is that almost all the original characters' moves have been faithfully translated to this version, including multiple special attacks that you can pull off by filling up...
Journey to The Center of The Earth 1988 Strategy
First computerised version of the novel written by Jules Verne, Journey to the Center of the Earth is a mix of action and adventure - an exploration game paved with many action-oriented mini-games. You play the role of a scientist who is on the way to prove that Arne Saknussem's scroll is true, i.e. he really discovered the center of the Earth. You'll have to find your way through the volcano Knessel, avoiding falling rocks and mammoths alike. ...
Casino Deluxe 2 1996 Strategy
Welcome to Casino Deluxe 2. Where you face the intensity, allure and passion of authentic casino gambling - with a secret weapon - on-screen professional advice. Whether you're a beginner or just need advice now and then, Casino Deluxe 2's winning strategies give you the help you need - when you need it. Who knows? You may even beat Lady Luck at her own game! ...
Neighbors from Hell (a.k.a. Neighbours from Hell) 2003 Strategy
Neighbors From Hell is a comical game of practical jokes, presented as a spoof of "reality" television shows. Players view a cross-section of a residential building, where their character lives with a neighbor. Throughout the game's 14 episodes, the main goal is to sneak into different rooms and booby-trap everyday items that the neighbor might use, causing him to fall for one dirty trick after another. Each time the neighbor is caught in one of the player's traps, a simulated studio audience will guffaw and applaud with approval. The better the sneaky trick, the louder the audience will cheer. If the...
Wizard Wars 1988 Role playing
Play the role of Temeres the Wizard. Endowed with the quest to reunite the White Unicorn with the Black Unicorn, restore the cosmic balance by ultimately defeating evil wizard Aldorin in a magical combat. Search the 3 dimensions (worlds) for magical items and potions to help you in your quest. Be warned, each area is guarded by mystical creatures who don't take likely to intruders. Wizard Wars is a turn-based role-playing game where your battle creatures using magical spells (primary the Lightning Bolt spell) but later on you can create new spells. The First-Person Perspective combat is straight-forward where you take...
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