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Sea Legends screenshotSea Legends 1996 Strategy
Sea Legends is pirate simulation game similar to Sid Meier's Pirates!. As Richard Gray, a young captain, the player has to master ship navigation, sword fighting, trading, sea and land warfare, and crew recruiting in order to progress in what begins as a simple story but will evolve into a plot with many characters with a few twists and turns. This game features many different weapons (cannons, rifles, swords, etc.) and goods to trade. Colony buildings include a tavern, a governor house, an armory, in addition to a church, which allows the player to save games. One of the most...


Eastern Mind: The Lost Souls of Tong Nou screenshotEastern Mind: The Lost Souls of Tong Nou 1995 Adventure
A game in which you search for your lost soul on an island that takes the shape of a giant green head, and in which you must die and be reincarnated 9 times in order to succeed, is different to say the least. From the mind of Osama Sato, a Japanese artist and composer of some note, Eastern Mind offers something truly different, but in the end comes up short. The game worlds are a cacophony of images and music, populated by some of the strangest beings you will encounter anywhere. Take for instance Pang-Xie, a resident of Mon-Chien, the Land...


UFO: Aftermath screenshotUFO: Aftermath 2003 Strategy
Aftermath is no X-Com. That doesn't make it a bad game by any means, but to equate it with that towering giant of interactive glory is a disservice to its memory. X-Com may well be the greatest game ever created, and no one will apply that kind of praise to UFO: Aftermath. There's no doubt that the Czechoslovakian designers of Aftermath knew full well that they were creating a game nearly identical to X-Com. In fact, I think they counted on it - fans have been clamoring for a worthwhile sequel (all subsequent X-Com products have been painfully awful) or a...


Star Trek: Klingon screenshotStar Trek: Klingon 1995 Adventure
You think you had a tough childhood? In the first 15 minutes of Star Trek Klingon, a member of your family gets impaled by an assassin's homing device; an outraged guest unceremoniously guts the traitor responsible; and you (through your alter ego, a young Klingon boy named Pok) undergo an initiation rite involving ''pain sticks'' that resembles a suburban bar mitzvah as imagined by Clive Barker. Clearly, this ''holodeck simulation'' - which includes 90 minutes of original footage directed by Jonathan Frakes, who plays Comdr. Will Riker in Star Trek: The Next Generation and who's helming the next Trek...


Chuckie Egg: The Next Batch screenshotChuckie Egg: The Next Batch 2001 Puzzle
First released in 1985 by A&F Software, Chuckie Egg is one of the most revered Spectrum games ever made, although it was unfortunately never made for the PC. The goal, which is reminiscent of Lode Runner, is simple: move the farmer as he collects eggs, while avoiding the birds. But it's the combination of simplicity and eggcellent game play makes Chuckie Egg an epitome of classic arcade games. Chuckie Egg: The Next Batch is by far one of the best Chuckie Egg remakes for the PC (several other versions exist, including the designer's own DirectX port, as well as Java version)....


Gremlins 2: The New Batch screenshotGremlins 2: The New Batch 1990 Arcade action
As Billy, you set off to rescue Gizmo the Gremlin from Clamp Tower skyscraper, where Dr. Catheter plans to viciously experiment with him. Unfortunately, Catheter gets word of your plans, and mixes up a whole new batch of vicious gremlins. As a result, your mission is now one of destruction and avoidance. Elite's implementation of this is a five-level side-view action game, in which you run around avoiding or shooting the gremlins. Each level has a secret object which must be collected. Bonus items such as extra lives and time can be collected, as can improved weapons, and credits to spend...


Brimstone screenshotBrimstone 1985 Adventure
A potentially great game that is unfortunatelly bogged down by weak puzzles that don't fit well with the story. Like all other Synapse games, the high point of Brimstone is definite the story, which is very creative, original, and well-written. Set firmly in the King Arthur mythos, you are Sir Gawain, famed Knight of Round Table. The plot is a patchwork of bits and pieces from the Arthurian legend, although no one event in parcular. Finding yourself in a dreamy state, your nobility and loyalty to King Arthur will be sorely tested as you face Under-demon Fum and denizens of...


Operation Blockade screenshotOperation Blockade 2002 Arcade action
Operation Blockade is a simple game trying to recapture the innocence and fun of classic turret shooters like Beachhead. As Incoming and its critically acclaimed sequel have shown, something with as basic a premise as manning a turret can actually turn into a challenging game if done right. The backdrop behind Blockade takes advantage of the recent nostalgia with the WWII era but curiously, the developers have put the entire game in a fictitious setting, pitting an imperialist empire against a conglomerate of united (presumably democratic) states. Apparently, the empire, which comes off as the Nazi antagonist in WWII, is...


Pole Position (a.k.a. Team F1) screenshotPole Position (a.k.a. Team F1) 1996 Sports
Pole Position is another German sports-business simulation. But you're not manager of a Soccer team - you manage a Formula 1 Team! Therefore Ascaron has licensed the Teams and Drivers from the 1995 Championship. At the beginning you can choose an existing Team like Ferrari or Williams or build up your own Team. First of all you have to choose your drivers. The have all individual skills and prices. Michael Schumacher for example is in 1995 a good (not an excellent) but expensive driver. You have to sign up also some other team members - mechanics, race-manager and the pit-crew. Next...


Incredible Machine, The screenshotIncredible Machine, The 1993 Puzzle
Ever wondered about those weird machines they build in cartoons? Like those enormous mouse traps Tom builds to catch Jerry? I know you all ask yourself why do they make it so complicated? But on second thought - admit it - on second thought you wish you could build machines like that. Just for fun. And this is... the concept of The Incredible Machine. You are given some materials and a goal to reach. Like have a jack-in-the-box break a fishbowl for example. With increasing difficulty you got to arrange your parts to make the machine work. The game is...


 

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