World War II is raging. The US has suffered an attack at Pearl Harbor, and most of its battleships are lost. The few remaining US carriers are fighting a desperate war against the Japanese surface fleets. But the US has a secret weapon: sleek, silent, deadly... you are a Submarine Commander!
The action is viewed from within the submarine. Watch out for your speed, direction and depth. This game features 9 types of submarines to choose from, 10 types of torpedoes to fire, 14 Japanese surface ships (9 warships, 5 transport), and the entire Pacific Ocean as your battleground. The seven missions all recreate real US navy engagements. Can you sink the Yamato???
This game is a very complex game which goes straight into the heart of World War 2. You start off exactly when the Americans were drawn into the war when Pearl Harbour gets attacked by Japanese fighters. From here on the game commences. Before the game starts you get to choose your preferences, such as what the exact date that you start is, say you want to start with sonar available, you will have to choose a later date than that of which the war starts. As this game is extremely detailed and right down to every last thing, it has the correct dates for when everything was invented for the submarines and when exactly each attack and invasion occurred. You can choose the difficulty level you wish to play at and you may choose whether to do an entire career, a single campaign, or just one battle. The full game would be to pursue the career option, as the other two just give you a taster of what is about to happen. In the Career you have to try and survive throughout the entire of the war and earn as many tonnage points as you can. In order to get tonnage points you have to take on whole fleets of Japanese boats. Some of the things you will be up against are: BBH Battle Ships - the strongest of all the Japanese warships, worth a lot BB Battle Ships - Yet another strong warship, worth a lot CV Aircraft Carriers - Great if you can sink them but they are usually guarded by lots of small patrol craft and destroyers. Usually a few battle ships floating around too Cargo Ships - Worth a lot, and completely defenseless. Usually protected by other craft Oil Freighters - The most common of prey, worth a lot and usually guarded with one or two patrol craft There are also a variety of smaller destroyer ships and PC Patrol Craft. there are many more other boats, far too many to list here. If you successfully kill enough ships in one outing then you get awarded a medal, depending on how much you have killed tells you whether or not you get a bronze, silver, or gold medal. When you are confronted with a fleet of ships. The log tells you what time it is, what distance they can see you out and at what angles, this information is vital for a successful captain. You usually start off about 10000KM away from the target depending on what time it is. Although, if it is night I have before started from distances as short as 500 KM on the service and have had to crash dive without them seeing me still! You can get your periscope out if you are at a depth of 50 KM or less, then you can swivel it around in order to find your target. it makes good sense to target the mounted ships first and leave freighters and things until last. Once you have them locked on you can fire your torpedoes. But they only travel a certain range, and very often can miss. Because the enemy changes course as he approaches you, but if you mange to fire them without them seeing you, then so much the better, it is best to get them to notice you and then run away whilst firing from your stern tubes. You also have a limited amount of torps in each tube, until they get filled, which takes quite a while. You have 6 in the front tube, and 4 in the stern. If the target does not have any weaponry, then you can surface and fire from your deck guns, these fire at a tenth of the impact of a torpedo, but they are more accurate and torpedoes should be saved when possible. This really is a great game, not to be missed by anyone. The best submarine Sim out there and , well what else is there to say except... DOWNLOAD IT!
Silent Service II is not only one of the first, but also one of the best submarine simulators up until today. Compared to newer games like Aces of the Deep, the Silent Hunter series, etc., it is rather easy to understand and quite good for a quick session in between, if played on easy difficulty settings. Still, it can also be very challenging on higher difficulty levels. The game is set in WWII and is not focused on the Atlantic like most other representatives of this genre, but instead on the war between the U.S. and the Japanese in the Pacific Ocean and the Chinese Sea after the attack on Pearl Harbor.
There are several game modes available. You may decide to fight a single battle, do a single patrol or even a whole career; whereas the career mode probably is the most entertaining. Your goal is to sink as many ships as possible during the war in the Pacific and you may gain medals and higher ranks upon safely returning to your home port. Depending on the date you've selected for your start, you can choose between several types of submarines and weapons. If you select an earlier date, you will be able to do more war patrols, but have to use older boats which are slower and can not dive as deep as newer ones.
During the course of the game, you experience historically correct happenings of the war shown as news ticker messages, and benefit from technical developments like new types of submarines and torpedoes. However, your actions will not have any influence on the course of those events, so the game will end with a victory for the States every time - providing you live long enough to survive.
You can command your submarine through the different stations of the boat, which are:
The navigational chart - one of the most important stations: here you have a nav-computer that displays the position and heading of your boat and of surrounding enemies. Enemies are shown as long as they are detected by sonar and/or sight. There are many factors such as your depth, your own speed, and also the time of day which influence your detection range. These are even more important for your own stealth. In principle: the more noise you make, the earlier you will be detected.
The Bridge is probably the most useless station in the whole game, but if you want to experience some devotional moments standing there and watching an enemy battleship burn and sink while the sun just rises over the horizon, this is the right place to be. You should take care of the destroyer escorts before doing so, however...
The periscope: this station can only be accessed if the periscope is raised and if the boat has not dived below periscope depth (55 ft.). Here you can aim at enemies while submerged and shoot your torpedoes at them. To make your life easier, you just have to find an enemy, "lock" him in, and your boat's computer automatically does the target solution.
The binoculars on the Bridge are basically the same as the periscope; they can be used when surfaced only, but are an alternative if the periscope is damaged. When you are on the surface, you also have the opportunity to use the ship's cannon instead of torpedoes. The cannon does not do as much damage of course, but helps to save some ammo especially when hunting weaker ships like transports or tankers.
In addition there is the weapon status control panel, which displays how many of your bow and stern torpedo tubes are currently loaded, and the damage report which shows the condition of the ship and the amount of damage that it has taken. Your crew can repair almost any damage, as long as there is enough time. Finally, using the Captain's Log, you can gather some status information, like score and combat results.
In conclusion, Silent Service II is a rather simplified submarine simulation, comparative to more current titles in this genre. Never-the-less it is fun to play and may even be the best choice for newbies to this type of game. It has good graphics and an elaborate gameplay. Sounds could be better, but there is nothing to really worry about. I rate this game with a good 4. However, for fans of sub-sims or people who just want to take a peek at such a game, it is really worth a look.
Even if Silent Service II is not state-of-the-art anymore, it still manages to create some thrill and deliver an intense gaming experience. So close the shutters, turn on the red lights and you might even start to feel a bit creepy, while the enemy destroyers are pinging you with their sonar and you hear the explosions of their water bombs coming closer.
People who downloaded Silent Service 2 have also downloaded:
Command Aces of The Deep, Silent Service, Silent Hunter: Commander's Edition, Great Naval Battles 5, B-17 Flying Fortress, Great Naval Battles 3, Silent Hunter 2, Red Storm Rising
©2014 San Pedro Software Inc. Contact: , done in 0.002 seconds.