Witness, The
The year, 1938. The place, Los Angeles. A wealthy but paranoid man has asked you, a police detective, for protection. But despite everything you do, the man is killed. Can you find who killed Freeman Linder?The Witness was Infocom's second detective adventure after Deadline, and anyone who is frustrated with...
Wizard of Oz
Telarium's 1985 release, Wizard of Oz, seems to be entirely inspired by the famous Judy Garland movie and, as far as I can tell, has very little to do with the L. Frank Baum books (which I've never read). At first, the game suffers severely by following much too closely...
Wonderland
Magnetic Scroll's last adventure game (before they designed the inferior adventure/RPG hybrid The Legacy: Realm of Terror for Microprose) is in my opinion the best game they produced, filled with memorable characters, creative and challenging puzzles, and excellent windows-based interface, refined from Collection 1, that gives the player both the...
Woodruff and The Schnibble of Azimuth
Coktel ended its line of puzzle games on a mildly disappointing note, with a game that is too confusing, too open-ended, with puzzles so wacky (i.e. illogical) that they would require an unusual brain or an inordinate amount of time to solve. Even the plot itself is hard to summarize:...
Young Gabriel King Chronicles, The
The Young Gabriel King Chronicles and Saturday School are two excellent short (20-30 mins.) adventure games created for the "One Room, One Week" AGS competition in April 2005. Although both games take place on a single screen, the authors managed to craft interesting puzzles and crisp graphics in that space....
Zak McKracken and the Alien Mindbenders
This is the second of the amazing Lucas' series of the scumm system adventure games (and my very first click and point adventure game - in my view, that makes it my first real adventure).You're a news reporter for a second rate tabloid, who has to write a story about...
Zero Critical (a.k.a. Satin Rift)
The last game to date by Istvan Pely, Zero Critical is definitely the best game out of all three games he designed (the other two being Majestic and Syn-Factor). Which is to say: it has an excellent sci-fi storyline and characters, but is unfortunately far too short and has puzzles...
Zork 1
"You are Standing in a open field, west of a white house, with a boarded front door.There is a small mailbox here.""Opening the mailbox reviels a leaflet.">Look at Leaflet."WELCOME TO ZORK"This is how one of the most well known text-based RPGs starts. It was developed by Infocom, the creater of...
Zork 2
Zork II is the sequel to the well know text-based game Zork I. The game starts right after where you left off, in your quest to explore the Underground Empire, find treasures and, of course, survive. Like the previous game, Zork II has a weak story and little background information.Just...
Zork 3
Zork 3 continues on directly from where Zork 2 left off. You find yourself in a heap at the bottom of some stairs where you recieve a vision of an old man who tells you to seek him out. See it's back in to underground empire to find the man,...
Zork Quest 1: Assault on Egreth Castle
Zork Quest 1 and 2 were part if Infocom's interactive comicbook range (Infocomics) and neither have much to do with the Zork universe as it is told in the original games.Zork Quest 1 revolves around you hunting for treasure in the ruins of a castle - somewhat like the original...
Zork Quest 2: The Crystal of Doom
Zork Quest 1 and 2 were part if Infocom's interactive comicbook range (Infocomics) and neither have much to do with the Zork universe as it is told in the original games.Zork Quest 2 carries on from where the first game left off. The land of Quendor is at last at...
Zork Zero
Duncan Stevens posted an excellent review of this ultimately disappointing old game from Infocom in SPAG, so I'd like to quote it here in full: "The original Zork series was probably best described as treasure hunt with a satirical touch: there was humor here and there, but most of the...
Zyll
Although subtitled "A Text Adventure Game," Zyll is actually a revolutionary text-only RPG that introduces many concepts that have not since been seen together in one game. The basic plot: you have been transported to a distant land to recover the black orb and at least 4 treasures from Zyll,...
ZZT
Probably the most famous ASCII-only game ever made and also the most ambitious, ZZT is the first release from Epic Megagames, a humble shareware developer that is now one of the best game developers in the business. The most amazing thing about this classic action adventure is not only that...
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