Adventure Games #3

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Adventure Games:
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Armed & Delirious screenshotArmed & Delirious 1997
At heart, Armed & Delirious is a simple point-and-click adventure game in which you must solve puzzles, interact with objects, and talk to people for clues. Where it differs is its reliance on humor and oddity and, while it has plenty of oddities, it has plenty of frustration. There are not...


Arrival, The screenshotArrival, The 1997
The Arrival is based on a movie of the same name. I vaguely remember hearing of the movie The Arrival, but I never saw it. No matter, the game stands alone quite nicely. The Arrival, the game, begins with the nameless hero standing in a field observing some kind of...


Arthur: The Quest for Excalibur screenshotArthur: The Quest for Excalibur 1989
Arthur: The Quest for Excalibur, following on the heels of Beyond Zork, continues Infocom's attempt to integrate graphics into text adventures. The game includes scenery graphics and a two-panel display that can be switched to various modes with function keys. But, behind all the graphical flash, it's really just another...


Asylum screenshotAsylum 1991
Freeware text adventure that had no commercial release. Little is posted about it online. ...


Atlantis 2 (a.k.a. Beyond Atlantis) screenshotAtlantis 2 (a.k.a. Beyond Atlantis) 1999
The mystery and beautiful graphics in Beyond Atlantis are nearly beyond compare. From the beginning of the game, you are thrust into a mysterious world previously unknown to anyone of this era. The power of the journey you embark on will forever remain in your mind. Do you remember the...


Atlantis 3: The New World (a.k.a. Beyond Atlantis 2) screenshotAtlantis 3: The New World (a.k.a. Beyond Atlantis 2) 2001
Beyond Atlantis II's shallow storyline and its lack of logic puzzles fail to qualify the title as either a traditional story-driven or Myst-style adventure. The game does offer a variety of imaginative world settings, with puzzles that operate on a unique sense of internal consistency. As a young female archaeologist, you're...


Atlantis Evolution screenshotAtlantis Evolution 2004
Atlantis Evolution is set in 1904 when Curtis Quick, a young photographer, gets caught in a vortex and finds himself in Atlantis. Unfortunately, the citizens of Atlantis are having all sorts of problems with their gods, and Curtis begins helping them, which introduces him to several more cultures, lots of...


Atlantis: The Lost Tales screenshotAtlantis: The Lost Tales 1997
This graphic adventure from France's Cryo Interactive has players step back through time to take the role Seth, a young hero in a time of legends, who must journey across five continents as he seeks answers to a mystery of cosmic proportion. The title boasts a realistic 3D-rendered world to...


Avon screenshotAvon 1991
You are a tourist visiting Stratford-upon-Avon, but all is not as it seems... When you try to buy the cauldron of three old ladies, things start to get weird. When you leave the shop, you are in the middle of Stratford again -- but it is populated with characters from...


Azrael's Tear screenshotAzrael's Tear 1996
Azrael's Tear is a deep, thought-provoking story based on the premise that the Knights Templar, the twelfth century elite commando group of twelve spirited knights whose mission for mankind revolved around protection of the Holy Grail, are still actively guarding the holy relic awaiting some sign that its healing powers...


B.A.T. 1 screenshotB.A.T. 1 1990
I remember this game back from the days of good old C64's - you know, the eighties, where there were tons of girls in wet T-shirts advertising beer and fast cars. I played it a lot, but without the manual I just didn't get the point. That's why I got...


B.A.T. 2: Koshan Conspiracy screenshotB.A.T. 2: Koshan Conspiracy 1992
The designers of The Koshan Conspiracy, also known affectionately as BAT II (Bureau of Astral Troubleshooters) by those who played the original BAT, improved the original product immensely by giving it more substance, an enhanced look and definitely larger size. Unfortunately, the finished result still has some serious holes in...


Bad Mojo screenshotBad Mojo 1996
Roger Samms, an entomologist, was just about to gain the recognition for which he yearned. Samms had been living in an apartment on top of Eddie's bar. However, he planned on leaving that night so he packed his bags and began to head out the door on his way to...


Bad Mojo Redux screenshotBad Mojo Redux 2004
Got Game Entertainment reincarnates Pulse Entertainment's Kafkaesque 1996 action-adventure with this 2004 "Director's Cut" edition. In Bad Mojo, players take the role of a small insect that must traverse the enormous, dangerous environment of a seedy city building. Roger Samms, an entomologist, was just about to gain the recognition for which...


Bad_Machine screenshotBad_Machine 1998
What happens when a computer has no programming? What if there is nothing stopping it from using its systems to do whatever it wants? It would probably be something like BAD_MACHINE. The game deviates from traditional interactive fiction in the fact that you see from the perspective of a robot. Literally....


Ballyhoo screenshotBallyhoo 1986
Mystery text adventure in which you play a disillusioned circus goer who decides to help find the owner's kidnapped daughter. "Standard" difficulty level. Original C=64 Grey Box Contents: The Traveling Circus That Time Forgot Inc. Official Souvenir Program, Circus Ticket (Sec.24 Row AA Seat 4), Purple Circus Balloon, Advertising Card for Dr....


Bargon Attack screenshotBargon Attack 1992
Bargon Attack is one of the less known adventures from Coktel Vision, though it was one of the first that introduced the unique interface that was used in many Coktel games that followed. It was also one of the first of Coktel's games to use FMV technology in cut-scenes. The gameplay...


Barrow Hill: Curse of the Ancient Circle screenshotBarrow Hill: Curse of the Ancient Circle 2006
Based on ancient British folktales, Barrow Hill: Curse of the Ancient Circle combines puzzle solving, archeology, rituals, and ceremonies to create a game that is full of mystery and intrigue. You begin stranded on a lonely road leading to the Barrow during the Autumn Equinox. As you explore your surroundings...


Batalia screenshotBatalia 1986
Some text space game. ...


Batman Returns screenshotBatman Returns 1992
Frigid winter winds swept over an already chilled Gotham City. Random street crimes were running at an all-time high, despite the holidays. Down below, in the city's frozen sewers, Oswald Cobblepot, known as The Penguin, planned more mayhem and schemed the take over of the fightened metropolis. His loyal army...


Beavis and Butthead in Virtual Stupidity screenshotBeavis and Butthead in Virtual Stupidity 1995
Based on the lewd and crude animated MTV series, MTV's Beavis and Butt-Head in Virtual Stupidity is a third-person adventure featuring locations and voice acting faithful to the hit show. Players assume the role of both characters from the dysfunctional duo, each wanting to "score with hot chicks" and join...


Below The Root screenshotBelow The Root 1984
Below the Root is based on Zilpha Keatley Snyder's fantasy book series "The Green-Sky Trilogy". Following the events in those books, The Kindar and the Erdling societies have joined together. However unrest and distrust still remains. An old woman, D'ol Falla has heard the words "The Spirit fades, in Darkness...


Ben Jordan: Paranormal Investigator Case 1 - In Search of the Skunk-Ape screenshotBen Jordan: Paranormal Investigator Case 1 - In Search of the Skunk-Ape 2004
Benjamin Jordan is 22, and a recent college graduate in International Relations. But now that he has his degree, he finds that a career in this field is not what he wants to do with his life. Instead, and against the desires of his family, he has decided to enter...


Beneath a Steel Sky screenshotBeneath a Steel Sky 1994
Beneath a Steel Sky begins with a comic book introduction which serves notice that the game is a bit different from the normal graphic adventure seen in the genre at the time of release (1994). Relying mainly on voice acting, humor, and a somewhat cliche-filled script to further the plot,...


Beverly Hillbillies, The screenshotBeverly Hillbillies, The 1993
A quasi-adventure based on the movie "The Beverly Hillbillies", which, in turn, was based on the popular US TV series from the 1960s and 70s. You take control of Jed Clampett after his unexpected discovery of oil, and help him build a new life in Beverly Hills, only to find...


Beyond the Tesseract screenshotBeyond the Tesseract 1988
Early (1983) TRS-80 BASIC text adventure game, the middle in a forgotten trilogy (sandwiched between "Project Triad" and "Codename Intrepid"), remembered for its no-holds-barred approach to math and logic concepts informing game settings and puzzles: in one section, sparking a genre cliche, one has to play a text adventure game...


Beyond The Titanic screenshotBeyond The Titanic 1986
80's text based game. You are on the doomed Titanic and must find someway to save yourself before the ship crashes. ...


Beyond The Wall of Stars screenshotBeyond The Wall of Stars 1992
Beyond the Wall of Stars is one of the earliest, and most unknown, computer game to take advantage of the CD-ROM's storage capacity. Written and designed by R.A. Montgomery, a prolific author whose "Choose Your Own Adventure" books were highly popular in the early 1980s, BTWOS is best described as...


Beyond Time screenshotBeyond Time 1997
Developed by DreamCatcher Interactive, Beyond Time is a graphical adventure that puts you in the first-person role of an archeologist who must help solve a great worldly mystery. Great treasures of the world such as the Mona Lisa, Seti I statue and Michelangelo's Pieta have all been stolen and are...


Beyond Zork: The Coconut of Quendor screenshotBeyond Zork: The Coconut of Quendor 1989
Beyond Zork, subtitled The Coconut of Quendor, attempts to bridge two of Infocom's text adventure trilogies by combining ideas from Zork's gameplay with Enchanter's style of storytelling. It also tries to marry text adventures with role-playing by making visual cues a meaningful part of the text adventure experience. Although not...


Adventure Games:
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