Azada is a collection of point-and-click puzzles designed to test logic, memory, pattern recognition, deductive reasoning, and more. You have been magically transported to what appears to be an ornate mansion. A mysterious individual named Titus has summoned you in the hopes that you can rescue him from his prison, which happens to be an ancient book. The goal in Azada is to locate the book's missing pages by solving more than 40 puzzle types.
There is no exploration, conversation, or other traditional adventure game elements in Azada. Gameplay involves clicking on a themed topic, solving a puzzle, and retrieving one of 90 missing pages divided among ten chapters. Each puzzle features a time limit that varies according to the challenge. Sliding puzzles, memory games, logic games, and matching games are some of the tasks required of you. Solve each puzzle or you'll be forever trapped within the manor along with Titus.
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