Continuum is a 3D game viewed from third-person perspective. The player pilots a "Mobile", a craft which bounces off of the platforms that fill the rooms. The player can rotate the craft left and right, thrust it forward, and move the camera up and down for optimal viewing. The game contains 256 rooms, which the player explores while in search of 16 crystals and 16 cubes. The Mobile bounces from platform to platform, making its way around the room to the doors that lead into other rooms. On the way, the player encounters many other creatures and vehicles, as well as surprises, such as rooms with reversed gravity.
There are two modes of play: Emotion and Action.
In Action, players start in the central room, and work their way around with a time limit. Players gain time when going into a room they haven't been in before, and when crystal or cube power-ups are picked up. When time runs out, the Mobile explodes and the game ends.
In Emotion, players can choose to start in any of the 12 regions into which the 256 rooms are grouped. The regions are arranged in the context of different areas of the human brain. While there is no timer, players also can't explore beyond the region that is chosen.
Alpha Waves (aka Continuum) is a 3D platform/puzzle game with vector graphics. It is one ofthe first 3D games released for PC. The game supports CGA, EGA, Tandy, Hercules and VGAgraphics and Adlib/Soundblaster sound.
You control a "mobile" which bounces around on tiles which are scattered in huge cubic rooms. There are six different mobiles to choose from, but as far as I know, only their appearancesare different - not their properties. Yet, different tiles can have different properties - somemove around, others make your mobile jump very high, some can even send you flying offsideways. Some rooms have wandering creatures which aren't very aggressive but can destroyyour mobile or bounce you around if you touch them.
The game has two gameplay modes. In action mode your objective is to find all 16 crystalsscattered throughout the game map. You have limited time but you can gain more time byentering unexplored rooms. Some doors are blocked by big spinning cubes that send you flyingif you touch them. To clear your way you have to find and touch smaller cubes. In emotionmode you choose an area of the game map which represents the state of mind you wish to reach. The music, colors, and nature of the rooms are supposed to help you reach that state of mind. There is no time limit or score in this mode; you just explore the rooms, which makes itgood practice for the action mode. There is also a multiplayer mode where two players canplay the game in turns.
Alpha Waves is a decent game once you get the hang of it and the brain-affecting concept isinnovative to say the least. The game is quite difficult - especially in action mode becauseof the time limit. So, I recommend you save often while playing in action mode. A few negativepoints shouldn't stop you from trying this unique game.
When the game asks for a code at startup just press enter.
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AlphaNatix, 7 Colors, 221b Baker Street, Alpha Man, Adventures of Robbo, The, After Dark Games, 3D Pitfall, Anne McCaffrey's Freedom: First Resistance
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