Polish author Andrzej Sapkowski's short story collection is brought to digital life in The Witcher, a single-player action RPG starring a monster hunter named Geralt. Players control the silver-haired Geralt in a fantasy world where dwarves, elves, and humans live in bitter seclusion and monsters roam freely. To defeat these creatures, Geralt can perform a variety of sword-swinging attacks from one of three switchable stances: fast, heavy, and group. Geralt can also use magic by conjuring up one of five mystical "signs," allowing him to blind, paralyze, or even incinerate foes. A total of 250 skills are available, allowing players to create distinct character builds for specific combat styles.
Geralt can supplement his attacks by creating potions, oils, and bombs with varying effects. Acquired recipes are used to create most concoctions, but players can also experiment by mixing ingredients at the risk of poisoning Geralt. In a twist from typical games in the genre, combat employs a timing-based system, where attacks are initiated each time an onscreen icon appears. Another distinguishing characteristic is The Witcher's emphasis on decision-making throughout the story. Players consistently make choices with no clear right or wrong answer, and these decisions will ultimately have repercussions later in the game. Developed by Poland' s CD Projekt, The Witcher is powered by a modified version of BioWare's Aurora engine, previously used in Neverwinter Nights.
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