Role playing Games #7

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Dungeons of Death screenshotDungeons of Death 1994
Dungeons of Death is a first-person perspective role playing game, similar to classics like Dungeon Hack or Eye of the Beholder. The game's graphics are not great, but the gameplay is simple and intuitive. There is no long story or complicated control scheme. Attacking monsters is done by timing presses...


Dungeons of Dredmor screenshotDungeons of Dredmor 2011


Dungeons of Kairn screenshotDungeons of Kairn 1989
Save the kingdom of Hamnlin from the Mad Mage Inshanis, by setting out to recover Artifacts hidden throughout the vast lands of Kairn. Recruit new adventurers from a variety of professions and level them up as you gain experience, slay monsters and explore the dungeons. The Mad Mage is in possession...


Dungeons of Morabis, The screenshotDungeons of Morabis, The 1991
The Dungeons of Morabis is a decent freeware Roguelike designed by Michael Hoenie in 1992. Your quest is to find the Amulet of Sae'Gore. During that quest, you will learn magic spells, fight boss monsters, and search 28 different maps. Originally a shareware game, the author has released the game...


Dungeons of The Unforgiven screenshotDungeons of The Unforgiven 1993
Dungeons of the Unforgiven is Moraff's World and Moraff's Revenge with a story. There is more dungeon crawling action and slaying of evil garbage cans, Lesdidian warriors, toxic waste barrels etc. The player runs about bashing creatures, taking their worthless Greater American Dollars and trading them in for real money, and...


Dunzhin: Warrior of Ras Volume 1 screenshotDunzhin: Warrior of Ras Volume 1 1982
Dunzhin is a simple role-playing game that is similar to Rogue. Your goal is to enter a dangerous, multi level dungeon and return with a valuable treasure. The game uses simple keyboard commands to move about and interact with the environment. As you explore the maze like dungeon, you will...


Dusk of the Gods screenshotDusk of the Gods 1991
Dusk of the Gods is an isometric real-time role-playing game. The time of Ragnarok draws near. In the final battle between Gods and Giants, the dead will rise from Hela's realm of torture and rally under the banner of Loke, the God of Mischief, who shall turn all of Midgard into...


E.Y.E: Divine Cybermancy screenshotE.Y.E: Divine Cybermancy 2011


Eamon screenshotEamon 1988
Eamon, (AKA The Wonderful World of Eamon) was one of the earliest role-playing games available for the Apple II. It was also perhaps the first ever adventure game construction set. The game was public domain, so it was mainly distributed in Apple user groups and by trading with friends. The...


Elder Scrolls 3, The: Morrowind screenshotElder Scrolls 3, The: Morrowind 2002
The Elder Scrolls III: Morrowind provides an astonishing array of options ranging from character creation and gameplay preferences to the ability to create and share new mods, items, and quests online. The depth and attention to detail extends to the surrounding world and the many NPCs populating the world of...


Elder Scrolls Adventures, The: Redguard screenshotElder Scrolls Adventures, The: Redguard 1998
It has been said there are only three types of stories: man vs. man, man vs. self and man vs. other. If that's true, then Bethesda Softworks has covered all the bases with Redguard, a swashbuckling adventure game set in the world of The Elder Scrolls Adventures (of Daggerfall and...


Elder Scrolls IV, The: Oblivion screenshotElder Scrolls IV, The: Oblivion 2006
The Elder Scrolls saga makes its fervently anticipated Xbox 360 debut as an addictive, visually striking role-playing game that addresses many of the complaints leveled at the series as a whole. The underlying play style is the same as in previous installments, with real-time, action-oriented combat; a vast world to...


Elder Scrolls Legend, An: Battlespire screenshotElder Scrolls Legend, An: Battlespire 1997
After the impressive successes of the two previous titles in Bethesda Softwork's highly acclaimed RPG series set in the epic world of Tamriel (The Elder Scrolls: Arena and The Elder Scrolls: Daggerfall), the failure of Battlespire to build upon that success is baffling and disappointing. Battlespire is the beginning of...


Elder Scrolls V, The: Skyrim screenshotElder Scrolls V, The: Skyrim 2011
Bethesda's flagship fantasy role-playing series returns to PC with a new storyline and more detailed, open-world environment. Taking place centuries after the events chronicled in 2006's Oblivion, the game finds the continent of Tamriel in chaos after the High King of Skyrim is found murdered. Yet political turmoil is only...


Elder Scrolls, The: Arena screenshotElder Scrolls, The: Arena 1994
One of the first things you have to decide when you play The Elder Scrolls: Arena, is how much time you want to devote to it. Arena is a vast world to explore with literally hundreds of side quests available at every turn. Whether your main interest lies in dungeon...


Elder Scrolls, The: Daggerfall screenshotElder Scrolls, The: Daggerfall 1996
At the time Daggerfall came out in 1996, it quite possibly was the most advanced RPG ever released for the PC. Featuring literally thousands of locations and entities within the game, the world is so vast that an estimate of time to completion would be meaningless. It is an open-ended...


End of Twilight screenshotEnd of Twilight 2001
End of Twilight is a mystical game that takes place on earth during the time of fallen gods, who are collecting strength to get back to heaven. Without any spoilers the plot will conclude with more than one huge surprise. End of Twilight is the story of Eric, a strong...


Escape from Hell screenshotEscape from Hell 1990
Escape from Hell is an innovative adventure/role-playing game that features all the standard accouterments normally associated with other games in the genre. But the developers took it a step further and seeded the game with much more in the way of tongue-in-cheek weaponry and defensive items. This isn't your normal...


Escape from Paradise City screenshotEscape from Paradise City 2007
Paradise City lacks law and order as a crime syndicate controls the city. Players take on the role of three characters that they switch between throughout the game. All three characters have been hired by a government agency to infiltrate the city's gangs and determine who is controlling the crime...


Eschalon: Book I screenshotEschalon: Book I 2007


Eschalon: Book II screenshotEschalon: Book II 2010


Evets screenshotEvets 1988
Evets is a relatively rare roguelike game that has several unusual features like controlling a party of characters instead of a solo character, and group of monsters instead of single monsters. Apart of this and the slightly unusual menu-based user interface, the game is a quite typical traditional. The game starts...


Evil Islands: Curse of the Lost Soul screenshotEvil Islands: Curse of the Lost Soul 2001
Evil Islands is a role-playing adventure with strong aspects of tactical strategy. The game is designed to offer the player freedom in decision making, both in battle and in character development, allowing the player's character to go where he wishes when he wishes, in search of adventure and glory. The...


Excelsior Phase One: Lysandia screenshotExcelsior Phase One: Lysandia 1993
Excelsior is a tile-based RPG (in the vein of the early Ultima games). It places you on the planet of Lysandia with the goal of eliminating the chaotic presence threatening the planet. The game follows traditional RPG concepts, including character creation, a variety of weapons and magic spells, skill sets (such...


Exile 1: Escape from the Pit screenshotExile 1: Escape from the Pit 1995
A 'classic' RPG, featuring level-based party advancement in various skills that define the character. Features turn-based combat, lots of enemies, a huge area to explore, and dozens if not hundreds of characters to talk to, with a text-entry method. Exile is the name of a huge system of underground caverns, used...


Exile 2: Crystal Souls screenshotExile 2: Crystal Souls 1996
Exile 2 plays very similar to the first Exile, featuring skill-based characters and level advancement in a 'classic' RPG system. The view is top-down, with turn-based combat and lots of items to hoard and use, along with a bunch of mage and cleric spells. Besides human party members, the player...


Exile 3: Ruined World screenshotExile 3: Ruined World 1997
I have kind of an embarrassing computer game confession. To this day, I still remember the theme song from Ultima III, and even hum it occasionally. There's a good reason, though. I can't remember any other computer role-playing game that held my interest for so long, and kept me so...


Fable III screenshotFable III 2011
Fable III is an action-oriented role-playing game of classic swords and sorcery, designed around a deep and encompassing system of character development. Player decisions constantly influence the advancement of the character's magic and combat abilities, as well as the development of personality traits and social qualities. In addition to earning...


Fable: The Lost Chapters screenshotFable: The Lost Chapters 2005
Fable is designed to offer pure, concentrated role-playing, with a primary emphasis on open character development and influential interaction with the game world. The game begins as the player's character enters the fantasy land of Albion, a growing, interactive environment that develops and changes with each new event. The character...


Faery Tale Adventure 2: Halls of the Dead screenshotFaery Tale Adventure 2: Halls of the Dead 1997
All is not right in the medieval fantasy land of Farr. That shouldn't be too surprising as events have had eight years to fester since the original Faery Tale Adventure was released in 1989. The release of Halls of the Dead in 1997 makes this a sequel of sorts with...


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