Role playing Games #6

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Dungeons of Kairn screenshotDungeons of Kairn 1989
Save the kingdom of Hamnlin from the Mad Mage Inshanis, by setting out to recover Artifacts hidden throughout the vast lands of Kairn. Recruit new adventurers from a variety of professions and level them up as you gain experience, slay monsters and explore the dungeons. The Mad Mage is in possession...


Dungeons of Morabis, The screenshotDungeons of Morabis, The 1991
The Dungeons of Morabis is a decent freeware Roguelike designed by Michael Hoenie in 1992. Your quest is to find the Amulet of Sae'Gore. During that quest, you will learn magic spells, fight boss monsters, and search 28 different maps. Originally a shareware game, the author has released the game...


Dungeons of The Unforgiven screenshotDungeons of The Unforgiven 1993
Dungeons of the Unforgiven is Moraff's World and Moraff's Revenge with a story. There is more dungeon crawling action and slaying of evil garbage cans, Lesdidian warriors, toxic waste barrels etc. The player runs about bashing creatures, taking their worthless Greater American Dollars and trading them in for real money, and...


Dunzhin: Warrior of Ras Volume 1 screenshotDunzhin: Warrior of Ras Volume 1 1982
Dunzhin is a simple role-playing game that is similar to Rogue. Your goal is to enter a dangerous, multi level dungeon and return with a valuable treasure. The game uses simple keyboard commands to move about and interact with the environment. As you explore the maze like dungeon, you will...


Dusk of the Gods screenshotDusk of the Gods 1991
Dusk of the Gods is an isometric real-time role-playing game. The time of Ragnarok draws near. In the final battle between Gods and Giants, the dead will rise from Hela's realm of torture and rally under the banner of Loke, the God of Mischief, who shall turn all of Midgard into...


Eamon screenshotEamon 1988
Eamon, (AKA The Wonderful World of Eamon) was one of the earliest role-playing games available for the Apple II. It was also perhaps the first ever adventure game construction set. The game was public domain, so it was mainly distributed in Apple user groups and by trading with friends. The...


Elder Scrolls 3, The: Morrowind screenshotElder Scrolls 3, The: Morrowind 2002
The Elder Scrolls III: Morrowind provides an astonishing array of options ranging from character creation and gameplay preferences to the ability to create and share new mods, items, and quests online. The depth and attention to detail extends to the surrounding world and the many NPCs populating the world of...


Elder Scrolls Adventures, The: Redguard screenshotElder Scrolls Adventures, The: Redguard 1998
It has been said there are only three types of stories: man vs. man, man vs. self and man vs. other. If that's true, then Bethesda Softworks has covered all the bases with Redguard, a swashbuckling adventure game set in the world of The Elder Scrolls Adventures (of Daggerfall and...


Elder Scrolls IV, The: Oblivion screenshotElder Scrolls IV, The: Oblivion 2006
The Elder Scrolls saga makes its fervently anticipated Xbox 360 debut as an addictive, visually striking role-playing game that addresses many of the complaints leveled at the series as a whole. The underlying play style is the same as in previous installments, with real-time, action-oriented combat; a vast world to...


Elder Scrolls Legend, An: Battlespire screenshotElder Scrolls Legend, An: Battlespire 1997
After the impressive successes of the two previous titles in Bethesda Softwork's highly acclaimed RPG series set in the epic world of Tamriel (The Elder Scrolls: Arena and The Elder Scrolls: Daggerfall), the failure of Battlespire to build upon that success is baffling and disappointing. Battlespire is the beginning of...


Elder Scrolls, The: Arena screenshotElder Scrolls, The: Arena 1994
One of the first things you have to decide when you play The Elder Scrolls: Arena, is how much time you want to devote to it. Arena is a vast world to explore with literally hundreds of side quests available at every turn. Whether your main interest lies in dungeon...


Elder Scrolls, The: Daggerfall screenshotElder Scrolls, The: Daggerfall 1996
At the time Daggerfall came out in 1996, it quite possibly was the most advanced RPG ever released for the PC. Featuring literally thousands of locations and entities within the game, the world is so vast that an estimate of time to completion would be meaningless. It is an open-ended...


End of Twilight screenshotEnd of Twilight 2001
End of Twilight is a mystical game that takes place on earth during the time of fallen gods, who are collecting strength to get back to heaven. Without any spoilers the plot will conclude with more than one huge surprise. End of Twilight is the story of Eric, a strong...


Entomorph: Plague of the Darkfall screenshotEntomorph: Plague of the Darkfall 1995
The inhabitants of the island of Phoros used to enjoy a prosperous, happy life. Large domesticated insects known as "jagtera" were doing all the hard work for them. However, following the Darkfall, the jagtera have disappeared from the island. The quality of life on Phoros has drastically declined, and its...


Escape from Hell screenshotEscape from Hell 1990
Escape from Hell is an innovative adventure/role-playing game that features all the standard accouterments normally associated with other games in the genre. But the developers took it a step further and seeded the game with much more in the way of tongue-in-cheek weaponry and defensive items. This isn't your normal...


Evets screenshotEvets 1988
Evets is a relatively rare roguelike game that has several unusual features like controlling a party of characters instead of a solo character, and group of monsters instead of single monsters. Apart of this and the slightly unusual menu-based user interface, the game is a quite typical traditional. The game starts...


Evil Islands: Curse of the Lost Soul screenshotEvil Islands: Curse of the Lost Soul 2001
Evil Islands is a role-playing adventure with strong aspects of tactical strategy. The game is designed to offer the player freedom in decision making, both in battle and in character development, allowing the player's character to go where he wishes when he wishes, in search of adventure and glory. The...


Excelsior Phase One: Lysandia screenshotExcelsior Phase One: Lysandia 1993
Excelsior is a tile-based RPG (in the vein of the early Ultima games). It places you on the planet of Lysandia with the goal of eliminating the chaotic presence threatening the planet. The game follows traditional RPG concepts, including character creation, a variety of weapons and magic spells, skill sets (such...


Exile 1: Escape from the Pit screenshotExile 1: Escape from the Pit 1995
A 'classic' RPG, featuring level-based party advancement in various skills that define the character. Features turn-based combat, lots of enemies, a huge area to explore, and dozens if not hundreds of characters to talk to, with a text-entry method. Exile is the name of a huge system of underground caverns, used...


Exile 2: Crystal Souls screenshotExile 2: Crystal Souls 1996
Exile 2 plays very similar to the first Exile, featuring skill-based characters and level advancement in a 'classic' RPG system. The view is top-down, with turn-based combat and lots of items to hoard and use, along with a bunch of mage and cleric spells. Besides human party members, the player...


Exile 3: Ruined World screenshotExile 3: Ruined World 1997
In Exile, you were cast down into the underworld by the Empire. In Exile II, you claimed the pit as your own, and fought off the Empire. In Exile III, your battle is to return home, to return to the surface and the sunlight you had thought lost forever. The...


Eye of The Beholder 1 screenshotEye of The Beholder 1 1991
As the first entry in SSI's Legend Series, Eye of the Beholder is one of the first games in the role playing genre at the beginning of the 1990s decade to make use of graphics technology as a way to immerse the player in a specific environment.. The game is...


Eye of The Beholder 2 screenshotEye of The Beholder 2 1991
Like so many sequels, Eye of the Beholder II: The Legend of Darkmoon is a case study in bigger and better. The storyline definitely has more substance than the original and the fantasy world in which the gamer finds himself is larger and more fully defined. Instead of slogging through...


Eye of The Beholder 3 screenshotEye of The Beholder 3 1993
The third installment of the series, Eye of the Beholder III: Assault on Myth Drannor is not only bigger but substantially better than the first two games. It seems as if this time around, the developers listened to the fans who found combat a tad too tough to master and...


Fable: The Lost Chapters screenshotFable: The Lost Chapters 2005
Fable is designed to offer pure, concentrated role-playing, with a primary emphasis on open character development and influential interaction with the game world. The game begins as the player's character enters the fantasy land of Albion, a growing, interactive environment that develops and changes with each new event. The character...


Faery Tale Adventure 2: Halls of the Dead screenshotFaery Tale Adventure 2: Halls of the Dead 1997
All is not right in the medieval fantasy land of Farr. That shouldn't be too surprising as events have had eight years to fester since the original Faery Tale Adventure was released in 1989. The release of Halls of the Dead in 1997 makes this a sequel of sorts with...


Fall, The: Last Days of Gaia screenshotFall, The: Last Days of Gaia 2004


Fallout screenshotFallout 1997
The world that we know is gone. In the ashes, civilization struggles to rebuild itself. Fallout drops the player in a role of survivor who has one tough mission to complete. The premise of this post-apocalyptic RPG is simple and easy to understand. As a resident in the local bomb...


Fallout 2 screenshotFallout 2 1998
When Fallout was released in late 1997, the game garnered high praise from nearly every major publication dealing with the computer game industry. Not surprisingly, the developers have followed up the title with a sequel, Fallout 2. Adhering to the old adage that you don't fix it if it isn't...


Fallout Tactics (a.k.a. Fallout Tactics: Brotherhood of Steel) screenshotFallout Tactics (a.k.a. Fallout Tactics: Brotherhood of Steel) 2001
Fans of the first two Fallout role-playing games will be at home with the sequel, and it may be enough to turn hordes of RPG fans into tactical strategy proponents as well. Fallout Tactics: Brotherhood of Steel not only has the same feel, plot, and memorable Brotherhood gang, it also...


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