At the end of the day, when President Bush leans back in his leather-bound chair and sighs as if he's got the entire world nestling in his toupee, you know it's time for you to take command. He might claim to be striving for world peace but who really gives a damn when Gallion is under attack and it's the foremost duty of the Stellar League to engage in galactic fights just to preserve peace?
The Stellar league was created in order to protect the planet Gallion. You, with your Galactic Fighter Thunder Cloud II, must annihilate the enemies of peace who abound throughout the galaxy. If you accept this mission then you will receive ten million dollars - not that it'll be a lot of use to you since your destruction is inescapable.
The game opens with a map of the galaxy which charts the progress of enemy invasion as the little beggars near Gallion. The intention is to prevent invasion by selecting enemy planets and, um, invading them. Once you've decided on a planet, you're abruptly deposited into the midst of battle. Sounds fun? Having to cope with mines, probe-robots, missiles and meteorites as well as the usual prescribed dose of enemy ships is no small task.
You encounter three different phases of battle - ground, aerial and space fights. The ground fight is the only one not to include enemy ships but no such luck with the other levels. Space-fighting can have you encountering the Imperial Enemy Ship as it goes from planet to planet, delivering the devilish troops. Destroying this awesome creation is almost as difficult as locating a brain-cell somewhere between the editor's earholes (You're fired - Ed). But if you manage to survive you are awarded an extra bonus. Your ship can be destroyed as often as you like because the game runs until the enemy descends upon Gallion.
GRAPHICS AND SOUND
This isn't just another vertical scrolling shoot-em-up. With everything coming at you in startling 3D you'll soon be wondering whether enemy spacecraft really do look like giant Tarantulas. Fortunately speed isn't sacrificed to accomplish this perspective phenomenon.
An option to double the size of your spaceship is available. If you make the most of this then you don't get to see much of the oncoming space debris until it hits with full force - a bit like Government policies - and the game slows down quite a lot, but considering the size of the sprites hurtled around the screen it's a pretty impressive option.
The sound effects won't have you connecting your Amiga to a hi-fi. With an Arctic wind gusting around the panting galaxy you soon begin to question the health of your Solar System. Blasting offending spacecraft might sound fun but it's accompanied by what sounds like a little man in the computer calmly shouting out 'Pow!' - not an altogether realistic sound-effect!
If you really want to experience total annihilation then this is the one. It's like bombing down a motorway and watching an idiot in a screaming yellow Escort come tearing round the corner at over a 100mph going the wrong way in your lane - you know you'll be obliterated in the end, it's just a case of how long it'll take and whether it's going to hurt.
If you can survive the psychological strain of becoming a pilot for the Stellar League, and your bank account can handle an injection of $10m then by all means proceed.
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