When Domark originally released this in December '90, it breathed new life into the platform genre. Up until Persia's arrival, the platform game had become stale and bland, with numerous contenders to the Mario throne disappearing without a trace. POP, however, went completely the opposite way and created a game that even console owners went green at. Controlling one of the most athletic and superbly-animated sprites ever, the player was given the task of exploring a series of trap-laden levels in search of your kidnapped girly. Set against a tight time-limit, the game is the Amiga's equivalent of an Errol Flynn movie: it has sword-fights, grisly ends to the unwary traveller, and lumps that require pixel-perfect positioning. Of course, all this has been tried before, but none have put them together with the panache that Broderbund's coding shows. A classic. Prince Of Persia would still be recommended as a full-price release, but for less than eight quid you ought to be locked up if you miss it.
Very big classic! Dungeon platform game, where you control the Prince, who was captured by Jaffar. You have to escape and save the princess, in 60 minutes. Also available on PC. Everyone should try!
Do I need to say anything about this game? I think that there's no game player that hasn't played this legend before. Run, jump, climb, fight... do all this to save your fiancée and defeat the evil Jabaar. Pretty nice graphics considering the time the game was made at and some great moves.
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