We covermounted and reviewed the A1200 version of Bubble last May and received the CD32 version last month. There was no major difference between these two but because of the superbly colourful AGA graphics there must be a huge quality gap between them and the non AGA version, right?
Wrong! The graphics may be less detailed and colourful but the quality of the sprites and gameplay hasn't been effected at all. In fact, not having played the AGA version for some time now I was hard pushed to remember what was different. Glancing at the CD32 version it became apparent - the parallax scrolling has gone In its place is a plain black or blue background. The AGA version was like a fairground attraction, all lit up and loony, while this one is rather plain.
Bubble stood out mainly because of the standard of its platform action combined with fun arcade bonus levels and puzzles galore Audiogenic has kept this aspect of the game completely. The interaction between the two main characters of the title is still as cute as ever and their sprites, like those of the enemy flora and fauna. I haven't changed one bit. You can still kick Bubble with hilarious results, ride on top of him, use him as a stepping stone or springboard and, of course, shake hands with him at the end of every level Still a top platformer, then.
However the AGA version was one of the best platformers ever because of all of the above reasons and the extra graphics were part of this analysis. As a replacement this is nearly as much fun - just not as beautiful. Anyone who wants a nice combination of platform and puzzle need look no further.
One of the best looking platform games ever. It has very nice graphics & music, and the heroes are very nice indeed. It's a shame that in 1994 the game was released without AGA support, but still looks fantastic. Worth to try!
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