In Frogger II, you need to guide your frog to safety in three different locations. Starting out underwater, reach the top of the pond while avoiding dangerous alligators and fish (you can ride a turtle for safety!). Once on top of the pond, hop across logs, birds, and even a whale to the life preserver trailing behind a tugboat. In the third location you have to hop across a flock of birds to reach a cloud at the top of the screen. Each frog has a time limit to safely reach one of the homes on each of the three screens. You move on to the next level when a frog has safely reached each of the homes on all screens.
Is there anything that the classical game Frogger was missing? Actually there was. The levels were all the same, just harder and the original game had no multiplayer option.
OK, the multiplayer option still isn't so hot, although it uses the hot seat :) But the change of levels is somewhat refreshing. You need to cross the obstacles with at least one frog and then if the next one goes the same way, it can leapfrog over the frog that is safe and hop to the next screen. There the process repeats itself.
All in all this is still Frogger, but with a twist. It's a sequel that has slightly improved on a great classic, unfortunately it was made before EGA graphics were introduced (the sound is OK though). So hop to it!
Frogger II: Three Deep is a fun sequel to Atari's cross-the-road classic Frogger. Instead of the road, this time Mr. Frog must swim from the bottom of his pond past deadly foes to get to three moving home bases on the surface. You can hitch a ride on a passing turtle or catch bubbles before they surface to get extra points. Once you succeed, Mr. Frog will then proceed to the next screen, where he must hop onto lily pads, alligators, ducklings (watch out for momma duck ;)), etc. on the way to the surface where a boat will tow him home.
It's quite amazing how many variation of "move past obstacles from one end of the screen to the other" theme SEGA could come up with. After you pass the first two levels, you will return to the first 2 screens. Just when you think this is where the game starts to repeat with faster enemies, though, you'll find yourself in the clouds, jumping from bird to bird (!) once you jump on the momma duck's back at the end of the second screen. After every 2-3 levels when you find yourself back to where you were, there comes a new surprise to keep you going. From the main menu, you can select from 2 possible difficulty levels. Level two (the harder one) is much more difficult (e.g. stronger current) but also rewards you with more surprises. Good graphics (as good as a 1984 game can get, anyway) and sound effects round off this excellent Frogger game that I would argue is more fun than Hasbro's recent cosmetic remakes.
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