This arcade game is a cross between Breakout and Space Invaders. Player controls an electromechanical robot, who walks along the top of a wall consisting of bricks and jumps on it. A line of bugs is coming to him from the bottom of the screen in vertical direction, while the bomb is flying in horizontal direction in the center. Bugs may be killed by jumping on the wall, which results in a brick falling from its bottom. The number of jumps is equal to the bottom brick's distance from the robot. Flying bomb may eliminate the brick until it reaches the bug, but if the bug is killed, its bad or good soul will fly to the top, where robot may collect it and make influence on his mood. After the bug is eliminated, another one will start to crawl from the bottom. There is a snail moving in horizontal direction at the very bottom of the screen, which is mostly covered by the bugs crawling to the top, and it may be hit by brick in case of success also. The player is transferred to another level after necessary quantity of the bugs is killed. But beware! Robot's energy is exhausted, when bug is crawling upon him, and the robot becomes non-functional if the bugs reached the very top of the screen or if the robot falls off the wall.
This is a great game, which bears some resemblance to classic Space Invaders, but with a twist. You are standing on blocks, and you have to stomp the blocks and crush the bugs before the bugs climb up. As you progress up through the levels, the bugs get faster and harder to kill. So in some ways it is the same as Space Invaders, but only in the sense that things are coming for you in droves, and you have to kill them first.
The graphics in Jump are very good, the colours are amazing. Quite like those of Commander Keen 4 and other games of that era, great for 1992.
Jump is a cute little Space Invaders clone from Spanish developer Opera. The game plays like a standard shoot-em-up, except that instead of shooting up at incoming aliens, you instead jump down at blocks beneath your feet to crush bugs that are crawling up from the bottom. That's about all there is to it, but the game gets a bit more interesting in later levels, when you face nastier bugs who cannot be crushed with one block. One inexplicably bad game design is that you must jump on each block three times before it would fall down. This makes gameplay very difficult and tiring for me, since my fingers got tired from all the jumping pretty quickly. Still, might be worth a look for anyone who likes Space Invader type of games.
©2018 San Pedro Software Inc. Contact: , done in 0.018 seconds.