Codemasters' F1 2010 is based directly on the 61st season of the FIA Formula One Championship, featuring the drivers, teams, racecars, and courses of the real-life Grand Prix series. Created for dedicated fans of the motorsport, the game focuses on presenting a sophisticated simulation of the power and handling of an F1 car, under a variety of realistic conditions. Developers incorporated real-world racing data and feedback from teams and parts manufacturers. The game's physics account for the whole car, part by overpowered part, to create an authentically "twitchy" feel in steering and acceleration, demanding precision from virtual drivers. In a sport of control, skill in managing the uncontrollable separates winners from the pack, and the game's dynamic weather system affects the courses in extensive detail. As rain begins to fall, for example, areas of the track sheltered by foliage or overhanging structures remain dry and safe, and after a shower, slick puddles remain in low spots as moisture evaporates from the rest of the track. Other fleeting details can change conditions in significant way, such as whether the track is still clean and "green" or has been broken in over a weekend of racing. Quick-race options are available, as well as a Career Mode campaign of three, five, or seven seasons, in which players must manage their F1 careers off as well as on the track. Multiplayer racing is supported over an Internet connection.
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