Given that it is one of the rarest commercial text adventures in existence, it is disappointing that Hayden Software's Inca is unfortunately not a very good game. A banal treasure hunt that could have been Infidel with - well, Michael Berlyn and Infocom's powerful parser. It is even worse than Hayden's own Holy Grail, which makes it a really bad game you should avoid. So why is the game here? Well, only because yours truly happens to be a die-hard fan of interactive fiction who spent over 15 years to find the game :) Anyway, I'm sure IF collectors will enjoy keeping this one, if only for rarity value alone. Don't expect too much. Hayden really should stick with releasing updates to their superb Computer Novel Construction Set than bother with making real games.
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