So what do you do when Death takes a holiday?
This interesting premise is the thrust behind DiscWorld II: Mortality Bytes! from Psygnois and Perfect Entertainment. You take the role of Rincewind, arguably the most inept sorceror on the planet as he quests to discover what exactly is going on.
And what is going on? Bluntly, the dead aren't dying. Souls that would normally be harvested by Death are hanging around, getting in the way and generally making life difficult for those still living in the city of Ankh-Morpork. The sorcerors of the Unseen University might let this go without even noticing, except one of their own, the aged Windle Poons has died, and hasn't had the common decency to leave.
Ultimately, Rincewind discovers that Death has taken leave of his job because he's unhappy with his image. He's a figure of fear when he'd rather be a media star. So, it's up to you as Rincewind to discover a way to make Death the darling of the people.
Discworld II: Mortality Bytes! is a very typical adventure game, where you must find items and use them in correct combinations to solve a series of puzzles. It's a real cut above the average for a number of reasons, though. First, the animations and graphics are very nice, with a good, cartoonish feel throughout. In fact, experienced gamers who have a habit of turning off animations will lose out, since they are so well done that they merit watching.
More than that, Discworld II is often astonishingly funny. This is due in no small part to the excellent voice work by Eric Idle as Rincewind. There are a number of excellent sight gags, re-occuring jokes and more spread throughout the game that makes it a true joy to play.
Third, the plot is an interesting one. The locations are all well-designed, the puzzles range from the incredibly simple to the truly devious. Some areas will breeze by while others will have you stumped for a couple of days.
In short, Discworld II: Mortality Bytes! is a thoroughly enjoyable game that will entertain both young and old, experienced and inexperienced. If you don't enjoy this game, check yourself to see if your sense of humor is still connected. Or see if you still have a pulse. After all, Death is on vacation...
Graphics: Very nice, colorful and cartoonish. Appropriate for the tone of the game. The animations are worth watching.
Sound: Tremendous voice talent that lives up to its billing.
Enjoyment: This game is thoroughly enjoyable from start to finish, even when you are stumped.
Replay Value: Once you know the plot and the puzzles, there's not much reason to go back.
Mortality Bytes casts players again in the role of Rincewind, from the first game.
Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality.
Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead.
The game features unique humour similar to the previous game.
Two of the most underrated adventure games ever, both Discworld games are based on Terry Pratchett's pun-filled fantasy Discworld series, in which the whole world is carried through space by a turtle, and idioms and puns do have a life of their own. As bumbling wizard Rincewind, prevent the Dragon from destroying the world in Discworld 1 and find a way to convince the disillusioned Death to resume his day job in the sequel. Both games have great humor (although dialogues drag on at times), and some of the most devious but logical puzzles ever designed. Famed Monty Python veteran Eric Idle's performance as the voice of Rincewind is flawless, althought some dialogues are very long-winded to the point of frustrating. Clever puzzles and hilarious animations, however, more than make up for it.
How to run this game on modern Windows PC?
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