In Revolution's Lure of the Temptress, players take the role of a reluctant hero, Diermot, after he survives an onslaught of demon-like creatures by falling off his horse and being knocked unconscious. The third-person point-and-click adventure continues in a humorous tone, with Diermot wandering the various locales, talking with NPCs, collecting inventory items, and solving fairly simple puzzles as he tracks down Selena, an alluring enchantress behind the mayhem besetting the medieval-like town of Turnvale.
Aided by a horde of Skorl who have inundated the town, Selena has wickedly struck down the King's men and is bent on wreaking havoc in the kingdom. Only Diermot can track her down, discover her motives, and put an end to the maliciousness, but not before meeting a huge cast of characters who, contrary to the norm for action-adventures in 1992, don't stay in one place for very long. Lure of the Temptress features Revolution's proprietary "Virtual Theatre" engine, which imbues NPCs with wanderlust and much less predictability than similar games at the time of release.
The medieval town of Turnvale has fallen into the hands of the evil sorceress Selena. She is controlling an army of an orc-like warrior race Skorl, who serve her with devotion. The Skorl hate humans and have terrorized the town and the nearby land. Diermot is an ordinary fellow who was captured by the Skorl and thrown into prison. His first task will be to escape. After gaining his freedom, Diermot will also have to find out how to liberate his entire homeland from the clutches of the villains.
This adventure game utilizes a special system called Virtual Theater. Non-playable characters will walk around and perform different actions regardless of your interaction with them. There is a variety of options and commands, including the possibility of interaction with a supporting character, whom you can give orders in order to solve some of the game's puzzles.
Lure of the Temptress was Revolution Sowtware's first adventure game, and a truly magnificent one! It has a classic good vs. evil tale, with your character being there to save the day.
You start off in dungeon cell guarded by some kind of humanoid monster. Your first task will be to escape the cell and the storyline will take you further.
The interface is standard point and click, and the right mouse button is used to change the action you want to perform. There are plenty of characters and locations to keep you busy for quite some time, and character locations will be random and unpredictable which adds to the reality. The puzzles are not extremely complicated (as you will see from the length of the walkthrough if you read it), and you will spend most of the time talking to various character and slowly progressing through game using very logical actions. However, the scenery is very beautiful so you probably won't hold it against the game, as you will enjoy just walking around the town and exploring the landscapes.
The music is very transparent, and pretty boring so you will probably turn it off at some point of the game.
All in all, Lure of the Temptress is an interesting game that you will certainly enjoy playing. The shortcomings are that it is pretty short, it can get frustrating in some "maze" parts and there are some ridiculous parts in which you have to actually fight.
A mark of 4 in total then for a very solid production with just a few minor problems!
This is a charming little adventure that features the "Virtual Theatre" engine-- NPCs follow their own agenda, and finding someone you need is almost a puzzle in itself. Puzzles are logical and interesting, some of which have more than one solution. The interface is also very flexible in that you not only can form verb-noun commands, but can also ask other NPCs (or order your sidekick) to do your bidding. The only fault I can think of for this game is the lackluster graphics and some irrating pixel-hunting. Don't miss this one, folks!
This game is called underrated alot. And I think that's not lied. It's a very catching and addictive adventure game with alot of nice elements. NPC's walking around freely, using their own patterns. Not only that, but they would alsotake part in their own story by talking to each other and more. Nice dialogues and a very good interface really make this game one of its kind.
The action boxes are really well done, you click on an item and an action box with some choices will appear. But not all actions are included, only the ones that work. So you won't get many of the famous comments like "that won't work" or "nope, can't shift it". That makes the game more fun, but also easier to play, because in other games, you won't try all the actions, but here you will, because in 90% of the cases it's going to be an important factor in the game.
The story is quite simple, a city lies under the threat of a sorceress called "Selena" and she brings her followers, the Snorkle. You are a guy called "Diermot" and you have to save the city of Turnvale from them. The game starts off in a dungeon which you will have to escape from.
It's more of an action adventure than a plain adventure, because you will have to dodge some of the creatures while playing the game, or else they will find you. Which also brings me to a negative comment... It's not really realistic that a creature only finds you when you're on its way, when he bumps into you, but not when you're in the same room and he doesn't, even while you think it's looking for you.
Anyway, put this on the shelve with adventure games and it will fit nicely into your collection! Nice one...
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