After a devastating atomic war, the world population was nearly annihilated, and the survivors had to hide deep underground. In the meantime, a peaceful race of human-like creatures, the boozooks, populated the Earth. After the humans ascended to the surface again, they started a bloody war against this race. The boozooks were mercilessly destroyed, their culture demolished, and in the end of the war they were enslaved by humans.
The vertical, economically self-sufficient city of Vlurxtrznbnaxl was erected, controlled by a corrupt leader known as BigWig, who oppressed population with heavy taxes and freedom restrictions. The genius Professor Azimuth, sympathetic to the cause of the boozooks, has discovered a mysterious object or entity known as the Schnibble, which apparently could bring peace and prosperity to the world. However, BigWig's henchmen kidnap the professor and even shoot a teddy bear that belongs to his little adopted half-boozook son Woodruff. Applying a device called Viblefrotzer to himself, Woodruff physically ages fifteen years, and feels strong enough to begin a search for his foster father and find a way to dethrone BigWig.
Woodruff is an adventure game with a cartoon-like appearance and many tricky puzzles, similar in art style and design to the Gobliiins series by the same creators. Unlike Gobliiins, this is a full-fledged adventure where the player character can move around freely, explore the large city, and interact with many characters. The interaction with the environment is done with a simple point-and-click system, without separate verb commands. The majority of the puzzles are inventory based; beside items, Woodruff can also use various spells (such as, for example, levitation) as well as ancient boozook formulae, which he has to learn and collect in order to advance in the game.
After a devastating atomic war, the world population was nearly annihilated, and the survivors had to hide deep underground. In the meantime, a peaceful race of human-like creatures, the boozooks, populated the Earth. After the humans ascended to the surface again, they started a bloody war against this race. The boozooks were mercilessly destroyed, their culture demolished, and in the end of the war the boozooks became the slaves of the humans.
You play the role of Woodruff, a boy whose foster father, professor Azimuth, was kidnapped by government officials. Apparently, the professor was developing a strange device called "schnibble", which had something to do with the liberation of the boozooks. Woodruff must find his father, dethrone the evil Bigwig and his corrupt government, and save the boozookian people.
This is an adventure game with a lot of tricky puzzles, similar in style and design to the famous Gobliiins games by the same creators. Unlike Gobliins, this is a full-fledged adventure where you can move around freely and interact with many characters.
Coktel ended its line of puzzle games on a mildly disappointing note, with a game that is too confusing, too open-ended, with puzzles so wacky (i.e. illogical) that they would require an unusual brain or an inordinate amount of time to solve. Even the plot itself is hard to summarize: You are an alien named Woodruff who is tasked with finding the mysterious gadget the Schnibble of Azimuth.
Despite vibrant SVGA graphics and some very funny sight gags, the puzzles are so confusing and illogical that I doubt anyone could finish this game without any hints. Recommended, but only to puzzle experts. And even then, be prepared to take some Advil while you're at it ;)
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