The Third Courier is set in the era of the 'cold war', and the action takes place in Germany. The player is an American spy, and his mission is to recover stolen NATO defense plans.
You start off in your apartment, which contains a computer, bugging equipment and an answerphone, as well as useful items such as money and a passport. A compass on screen is used to move around, with symbols appearing on the left and right of the status screen to indicate when something important is to the west or east of you.
You will have to explore the city streets, with the aid of taxis and the Autobahn. Talk to important people and buy key objects, and then sneak around spying on anyone who seems suspicious. Encounters with enemy agents, muggers and tramps can turn violent; when they do, use your gun quickly to ensure they are shot first.
This game is settled in Germany during the cold war. You play a spy which has to recover some stolen stuff from the NATO. Top game!
In one of the best "spy" games ever made (but then, there haven't been that many...), you are a NATO spy who is tasked with recovering stolen NATO defense plans, earning money and skills in the process. The vast gameworld, very few clues, and numerous objects you can use (including neat spy gadgets) make this a difficult game. Most puzzles center around tracking suspects with the right equipment, and interrogating them. If anyone has a walkthrough of this, let me know!
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