Predecessor to the highly succesful (and more complex) Fantasy Empires. A tactical and strategic turn-based game of robotic combat, land conquest, and city siege.
This game was released by Silicon Knights in March 1992. It was voted the best multi-player game in 1992 by Computer Game Review.
Five empires descend upon the neutral and strategic planet of Orion in an attempt to claim it as their own. The days of conventional warfare are over and the age of the cybernetic warrior is at hand.
The game is a mix of strategy and battle action. First it has a strategic part where you build factories, cyborgs, gain control over new countries, plan your next moves, schedule attacks and build defences. Once you and the computer have completed your turns, its time for action - attack, defence or occupation.
To win the game you need to defeat the enemies with your armies of cyborgs. Size of the cyborgs varies from the smallest type called Mercury to TITAN which is the largest one available. Each of the cyborgs carry various weapons in their arsenal. The cyborgs can be controlled either by keyboard or joystick. You can issue various orders to your cyborgs before the battle begins, and set how strictly they will follow them.
In the tactical part of the game you start with 1 country (random location) and a capital in it (illustrated by a flag). Each turn, the capital(flag) will earn you income from that country. You start with 1,210,000 credits which will be sufficient for building a factory and buying at least 1 cyborg.
There are diffrent enviroments in which a battle can occur such as Artic, Lava, Forest, City, Desert and similar. Each terrain has certain features that can affect the outcome of a battle. In the city there are lots of buildings you can blast your way through, in forest you need to blast trees in your way, while in lava regions you might end up walking on lava, and thus risking your cyborg overheat. You can also build fortifications in the countries you control. Those fortifications are armed well and will autofire on enemies. It is good at defending vital countries at the beginning, as well as later in the game. Note that you need at least 1 cyborg in the country for the fortification to work.
There are 3 diffrent game types you can play: Complete Campaign, that is tactical and action. Strategy Campaign, that is tactical only. Battle Practice, you can try battle action right away.
You can also set how clever the AI will be and there is an option with "fog of war"
I remember playing this game on my amiga a lot when i was younger. To this day it is one of my favorite old games that was released on the amiga (alongside with Moonstone and Super Frog). I wont give much more clues about how to get further, it is your "turn".
In this game you can fight against eachother on some kind of space terrain. You can get an amount of money which you put in upgrades for you robot. Then you will be deployed on the terrain and have to kill the other cyberrobot. On the terrain you can build houses etc, just as in Dune 2. This game is turned based.
Better known as Steel Empire in Europe, which sold better than its US incarnation, Cyber Empire is a fun sci-fi strategy game that combines furious tactical combat and grand strategic planning into a highly enjoyable game.
In a nice twist to standard conquer-the-universe gameplay, Cyber Empire eschews the tedious micromanagement commonly found in other games, and focus instead on fun, action-oriented ship-to-ship combat, ship design, and fast pace. Master of Orion this ain't, but it is nonetheless striking its own territory with attractive graphics and high playability. Perfect for anyone who tire of managing hundreds of planets in MOO and want to try their luck with a faster-pace strategy game with a dash of action.
People who downloaded Cyber Empire (a.k.a. Steel Empire) have also downloaded:
Fantasy Empires, D-Day: The Beginning of the End, Clash of Steel: Future Edition, D-Day: America Invades, Dark Legions, Dark Colony, Conquered Kingdoms, Gary Grigsby's Pacific War (2000)
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