On the surface, MegaRace appears to be a great game. It promises plenty of speed, action and thrills, and for the most part, it delivers in this aspect. It's fairly fast and there's a good amount of shooting gang members into oblivion. But where this game falters is it's lack of substance and repetitiveness.
Here are the steps to gameplay: 1. Watch humorous FMV clip with your host Lance Boyle; 2. Choose a car; 3. Race and shoot stuff. That's it. You repeat these steps over and over again until you finish the game. But is it fun, you ask? Well, not really. Sure, the rendered graphics are pretty nice looking, but the track designs aren't too inspired. Some of the places you'll be racing in, like a factory and the belly of a whale (yes, that's right) ARE pretty inspired, though. Most tracks don't really offer any sense of realism (maybe that's because it takes place in a virtual world) or excitement. Sure there's a few loops and sharp turns here and there, but it's not enough. On the tracks themselves, you'll see little symbols from time to time. Driving over these results in you either getting points or losing points, spinning out, blowing up, etc. Each symbol represents something that will affect you or the others racing around you. This is a nice little idea, but unfortunately the collision detection for these things is very poor. Often times, you'll drive directly over something and it won't do anything. Sloppy programming? Yes. Battling isn't that much fun either. You basically shoot other cars and try to conserve bullets for the gang's leader. If you run out of ammunition before you can waste the leader, then you'll more than likely lose. It's almost impossible to catch up to the leaders. The only other tactic to battling cars is to ram them into walls. Oh and if you're getting shot from behind, you may not know it thanks to a non-existent rear-view mirror.
The only real saving point about this game is the full motion video sequences. Lance Boyle is a blast to watch thanks to good script writing. These sequences are very usually very humorous and are technologically great. The FMV itself is pretty nice looking, with minimal graininess (considering it came out in 1993). But FMV alone cannot save any game, no matter how good it is. When it comes down to it, MegaRace is just a dull game with not that much going for it. It's quite repetitive and lacks any real sense of fun.
Graphics: The rendered graphics are pretty detailed looking and the full motion video sequences shine.
Sound: While the rocking techno tunes aren't the greatest sounding songs in the world, the explosion effects aren't too bad.
Enjoyment: MegaRace just isn't that much fun. It's very repetitive and the courses just aren't that fun to race and shoot on. The only real enjoyable thing about this game is Lance Boyle and the FMV sequences.
Replay Value: After you finish this game, there's no reason to go back. There's not even a two-player mode.
Virtual Television has given us a chance to do the things that we can't make real in everyday life: Race through 14 great tracks in 5 different environments in a totally virtual place where you can kill each other quite easily with sidekicks or guns. In every track you will see some symbols that can make your car speed up, slow up or even blow up, like your mega-host Lance Boyle says, "Who knows; who cares!" Everything you see in MegaRace is virtual and no one really dies there. So have fun!
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