In the sequel to Barbarian / Death Sword, the Wizard Drax is back after previous your defeat of him. But this time, you're not alone. The princess you saved back then has taken up a sword and joined your cause! Now, it's more than a death match. You have to explore into the many tunnels in his dungeon, defeat the dangerous monsters that come between you and cold steel to Drax's throat.
The game has similar game play to the original, but with a different challenge. Various monsters will come and attack you, but each have different approaches in order to defeat them. For example, You can't overhead chop a monster that's shorter than your axe. There are 4 levels of dungeons to explore before you reach Drax at the final stage.
After the huge success of the game Death Sword, Epyx decided to make a sequel. Hang on. How can Barbarian II be a sequel a game called Death Sword? Simple. The first game was originally called Barbarian, it's only the PC version that got the different name (don't ask why). PC version of Barbarian 2 was called Axe of Rage, but they left "Barbarian II" in the game since PC players called the game Barbarian instead of Death Sword.
After rescuing the princess in the first part, evil Drax is back. You must stop him again, but this time he won't just let you enter his castle like before. There will be a lot of unfriendly monsters on your way. You get to play either as a princess (with a trusty sword) or as an axe swinging warrior. But I must explain how to move and fight. You should move the numeric part of the keyboard, where by pressing UP you'll move forward, by pressing DOWN you'll turn your character around. Holding SPACE and pressing UP will make the character jump forward (you need to jump over rivers and pits) and any other key you press while holding SPACE will perform an attack (either with the weapon or with the boot - yes, you get to kick those monsters).
You'll need to fight your way through three levels (the Wastelands, the Caverns and the Dungeons), before you reach the Inner Sanctum of Drax. All three levels are more or less the same; the only real change is the background. There are lot of different and original monsters (someone must had a weird nightmares before designing them). Good thing about them is that there is a different way for defeating each monster. Game background looks good at the start (wastelands got volcanoes, rivers of lava, human heads on the stakes...). Bad thing is that both monsters and backgrounds will soon become repetitive. Every level is a maze with 28 rooms that kills the game. There is also no obvious end of the level. You have to wander around until you get the message that you finished the level. On the way you need to collect two magic thingies from each level (without them you don't stand a ghost of a chance on the final level).
All in all, this is a challenging game, where you get to fight many enemies (although they are very repetitive). You also get to explore an outer world (which isn't really exciting). Main idea is good. Imagine the brave warrior on his own, entering the wastelands and caverns filled with vicious monsters. Unfortunately, there is not enough variety in the game and a maze-design of levels will distract the most of the players. Still the action is there and the technical side of the game (the looks of it and the sound) are somewhat satisfactory. This is a game that would fall in the lower category of average computer games. It will give you a few hours of fun, but then you'll probably delete it, for being too repetitive.
Well, this game is not anything new, it is not in any way special or so - it is just your ordinary swords-fighting game - but it's a LOT of fun I can tell ya. Basically you are playing a warrior (or princess) in a stone-age-like setting - you're beating up the monsters to finally defeat that big bad emperor. I didn't care too much about the story I have to admit. It might take some minutes till you get used to the controls, but once you know them they are pretty good and fighting is easy and fun. This game is especially good after a hard day of work - good way to kill agressions. The game is a sequel to Barbarian (obviously), but not the game of this name that was made for the PC, the PC version of this game's predecessor was Death Sword. There has been some confusion about this subject.
One of the true classics when I had my Commodore 64 and Amiga. The game offers a bit than the first game in the series as you can run around inside and outside caves killing hoardes of different monsters.
The graphics are simple but still offer enough details to show blood and reactings like when you kick your enemy. There are verious combat movemets including the "flip-sword-between-fingers" which is rather cool.
The game is even more funny when you fight against a human player and you can get some quite hard fights with lots of violence including chopping of the head. Have fun with this classic.
A marked improvement over the original, Barbarian 2 features vibrant EGA graphics (although the drawn characters still move like broken marionettes), and the ability to play as either the Barbarian or the Princess (no doubt the same one he rescued in Barbarian 1). The evil sorcerer Drax is back, and this time you must fight through 3 locales, each arranged as a tricky *maze* with 28 rooms, all of which are populated by all manners of nasties. Perhaps the best thing about the game is the fact that each monster you will faced must be disposed of in *different ways* which you must find through trial and error and observation. The devious maze, however, truly distracts from the game, and there's not enough fighting or variety to distinguish the game from zillions of other slug-fests that have come before.
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