Dun dun dun, it is time again for one of the heroes of the galaxy to return. Not long after his last mission, a new crisis arises for our hero. As the case with most heroes, it never takes long for the next issue to show itself and like any sort of hero, Captain Comic will make things right once again! So enter the shoes of Captain Comic, strap on your space suit, oh wait it's all right on him, um then just get ready for a new adventure. In the sequel to the original, a new mission awaits full of danger, chaos, mystery and more story cliches for you to experience.
The story starts off after the last adventure where Captain Comic had the mission to recover the priceless Crown Jewels that had been stolen. Oh his way back though Captain Comic receives a distress signal emerging from an uncharted planet. In addition, of course with the super hero instinct kicking in as evident with every super hero, Captain Comic plots a new course to the new planet and find out what's going on.
First off, the game looks exactly like its predecessor. You can consider that a good or bad thing, but it really doesn't make too much of a difference. There seems to be more colour, though, with the different environments you explore each have more detail though I thought, and it's not as limited as the different places you can explore. Control wise still the same and you can redefine your controls like always the additions being though you can switch your weapons and you can collect much more items than the last game. Sound wise hasn't been improved much sound effects are pretty much the same and no music to speak of except entering a new part of a level. In addition, the added detailed story really makes the game more interesting than the last one, where it is not so vague.
The control is still a bit loose, especially when jumping, so that will take some time to get used to. Also, the speed of captain comic is occasionally a bit slow (you will see what I mean) in some parts of the game, where his speed sometimes hurts.
Still this was a very interesting title, pretty good for the genre and definitely worthwhile if you have played the first one. So check out Captain Comic 2, and see if he can save the day again!
In this sequel to the original Captain Comic, you play a comic book-hero-like space ship captain who beams down to a strange planet to save its inhabitant. Your only weapon is your blaster, which can fire a varying number of shots depending on how many blastola colas you have collected. Other items you can find include the pickaxe, jet pack, magic wand and other little trinkets.
Captain Comic and its sequel are competent shareware platformers in an era where the shareware scene was dominated by Apogee and Epic Megagames (and still is, to a lesser extent). The best things about the game is the huge non-linear playfield which is divided into several different terrains. As Captain Comic, galactic hero, you jump from platform to platform and collect all kinds of bunos treat. Your only weapon is your blaster, which can fire a varying number of shots depending on how many blastola colas you've collected. Other items you can find include the pickaxe, jet pack, magic wand and other little trinkets. The graphics are EGA only and not as detailed as Apogee's platformers, but they are more than sufficient. There is also an element of puzzle-solving (e.g. finding this or that treasure, exit to the next level, etc.) thrown into the mix to make the game more challenging. Overall, both games above-average platformers that action fans should take a look, although they are far from being comparable to Apogee's classics in breadth or depth.
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Adventures of Captain Comic, The, Captain Dynamo, Commander Keen 6, Commander Keen, Commander Keen 3, Commander Keen 7: Keen Dreams, Commander Keen 2, Commander Keen 5
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