The objective in Elevators from Hell is to collect all seven tokens (one on each floor) and then escape the building... alive! The building consists of seven floors, each floor has two elevators (left and right), the elevator panel (center) and a token (between left elevator and the panel). The panel will call the nearest elevator, regardless of left or right. Sounds easy? It would be if the player were alone in the building. Unfortunately, there is a Robo Guard patrolling the building. If the player comes too close to the Robo Guard, he will fire his red laser beam to kill the player.
Elevator from Hell is a great fanmade PC version of Taito's underrated coin-op classic Elevator Action. Similar to the arcade version, the game is difficult, frustrating, and addictive. Your goal is to collect all the tokens from seven floors in a building, then make your way to the exit on the first floor. You can use elevators on both ends of the floor to move between floors - but the robo-guard which is hunting you down can also use them. The game is not as difficult as Elevator Action because you only need to avoid one robo-guard, as opposed to dealing with enemies that pop out from closed doors. But it is still challenging, since the robo-guard is 'intelligent' enough to wait until you select the next destination, to choose that same floor to intercept you. Controls are very easy - just use the number keys - and the graphics is amateurish but adequate. All in all, a nice oldie coffee break game that still retains all the charm over a decade later.
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