In this first person, action adventure kill-fest using the id Software Wolfenstein 3D engine, the designers of Blake Stone: Planet Strike! created a space adventure from the 22nd century. As hero and invincible galactic agent Blake Stone, you must defeat the army of military mutants developed by the evil Dr. Goldfire. Journey through twenty goal-specific levels, battle twenty-four genetically superior mutants, deal with four bosses, one super boss, utilize seven cutting-edge weapons, and face hazards ranging from SeekerBombs to acid slime. Blake Stone: Planet Strike! enhances the original Wolfenstein 3D engine to speed up action featuring detailed and realistic lighting effects, an auto-mapping utility and multi-zoom modes. The interface supports joystick, mouse, gamepad, and keyboard movement.
Blake Stone: Planet Strike is the commercial sequel to Blake Stone: Aliens of Gold.
An evolution rather than a revolution, Planet Strike doesn't dramatically change things and features everything from the original game except the elevator. In the place of the elevator, the player must now collect a bomb on every map and bring it to a security cube; the bomb will destroy the cube allowing the player to use the exit.
It features 24 new levels, played in a single episode in a linear fashion (despite a between level map trying to convince you otherwise), a new weapon, the Plasma Discharger (which functions as the game's ultimate weapon), and several new bad guys and bosses.
Though the "new bad guys" comment is a little misleading as only one of them is actually all new; the others are the boss aliens from Aliens of Gold (with their stats reduced to non-boss level) or simply slightly edited and re-coloured bad guys from the previous game.
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