The 12 all-new levels in this sequel to Redneck Rampage take players back to the alien-besieged town of Hickston for a second dose of backwoods mayhem. Local favorites Groovy Old Coot (no longer Skinny Old Coot since his trip to Vegas), Sheriff Hobbes, and Billy Ray Jeter are joined by Daisy Mae (cheerleader leader), Frank Doyle (biker), and a host of new hostile enemies. Jack o'lopes, swamp minions, and lava minions now populate the county, along with assorted pigs, cows, 'skeeters, dogs, Turd Minions, and chickens.
Redneck Rampage Rides Again offers several new "things that hurt people" for the player's enjoyment, such as a motorcycle, swamp boat, chicken crossbow, and sling blade in addition to the original game's arsenal of a rip saw, rifle, shotgun, Casull pistol, dynamite, alien arm gun, and powder keg. Levels objective include searching for the missing Bubba, Leonard, and Daisy Mae this time around, while fending off alien mutants and local denizens. Power-ups remain consistent with the first game (whiskey, beer, pork rinds, cow pies, and moonshine) and players monitor effectiveness with the Drunkometer and Gutometer scales (four levels of each).
This stand-alone sequel to Redneck Rampage finds Leonard and Bubba shooting their way back to Hickston after crash-landing the UFO at the end of the first game. Using the same engine and most of the same graphics as the original, RRRA adds vehicles, some new weapons (including a sling blade), new alien clones (a Dennis Hopper-ish biker and an evil cheerleader), and fourteen levels of ass-whuppin'.
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