Prehistorik 2 takes up the story of its predecessor, for another caveman-era platform game. The hero must use his club to crush animal enemies, many of which then release bonus items to collect. He no longer needs to feed his clan, so there is no required minimum food target, unlike the original game. Other bonus items are located around the levels, while yet more can be found by using your club creatively and adventurously. There are bosses and passwords after every few levels. The Amstrad version is one of the few games to use the CPC Plus features for lots of colours and sprites and full parallax scrolling.
In this game you are in charge of a caveman, set in the apropriate time of course. All you need is right at your disposal - a bat, and a lot of time to spend. This is the sequel to the very famous Prehistorik. It offers better graphics, and a more versatile gameplay than its prequel. After every few levels you face a big monster you have to deal with. If you are after some careless pure fun, then this is the game to recommend. The only objection I have is that you have to start over from Level 1 each time you die, so be careful!
"Eat and beat your way through 150 screens of awesome, nourishing fun and relive the Prehistorik epic in this incredible platform game. Armed with your Diner Club Anticus, proven to be the ancestor of the baseball bat, you start in pursuit of the Hilarious Maxidocus and take on armies of hairy spiders. Explore the virgin icefields of Antarctica, lush tropic jungles, and the dark and mysterious caverns of the shady continent. Don't worry about beatin' and meatin', it's for the good of the T-bone tribe. The hunt for lunch is on; come and get it!" -- Ad Blurb.
Prehistorik is a solid conversion of Titus' Amiga platform hit. The game's highlights are the zany humor, inventive levels, and humorous antics of both your caveman and the enemies. What I like in particular about the game is the many creative weapons you can find and use, as well as secret paths that lead to bonus items. The music is also quite catchy, and better than most games of its type (unfortunately, the PC music, as usual, can't compare to the rocking tune of Amiga version).
The sequel Prehistorik 2 boasts even better graphics, as well as all-new levels and monsters. It also removes a semi-annoying requirement in Prehistorik that you must collect a certain amount of food before proceeding to the next level. This makes the game more fun, as you no longer need to roam around levels over and over, looking for that one last food. Overall, both games are fun, "feel-good" platformers that provide just the right level of challenge for the dexterity challenged (like me), with fun levels that are difficult, but not too difficult to frustrate you. Both are highly recommended!
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