Space Dude is probably one of the worst video games I have ever played. The poorly drawn animation, the unresponsive controls, and the totally gratuitous animation sequences all conspire to make Space Dude nearly unplayable.
Graphically, Space Dude is very weak. The animation is smooth, but it is very poorly drawn. The title character has an invisible torso and invisible arms and legs. I have to wonder if the developers planned this, or if not drawing the body was simply easier for the animators. Basically, Space Dude's visual presentation is not good for a game developed in 1995.
Space Dude's sound reflects its graphics. The sound is clear, but the sounds that the developers have chosen to incorporate into the game are really stupid. Space Dude's voice is quite annoying and makes me want to disable the sound each time I play. Unfortunately, the hero's screams make up the bulk of the game's sound. Some of the sound effects and music in Space Dude are actually quite good, but they make up the minority share of the game's audio presentation.
With the lackluster audiovisual presentation, you would think that Space Dude's developers would have worked hard to make a game that was at least fun to play. Think again. The controls in this game are so sluggish that I became frustrated each time I needed to use them.
For one thing, the controls change with each scene. On some scenes, it might only be possible to move the hero in two different directions. In others, it can be as many as eight. Sometimes, you need an extra button to fire missiles. Other times, Space Dude fires whenever he turns in a particular direction. It is difficult to know when which controls will work.
Even if the controls did work well, the concept is so weak that the game probably would not be fun anyway. Firing at slow-moving targets is not nearly as fun as it was in 1982.
In total, Space Dude is a game that just does not work. The concept is pedestrian, and the audiovisual presentation is awful. Avoid this game.
Graphics: Fluid animation, but it is so poorly drawn.
Sound: Sound is crisp, but the samples are very weak.
Enjoyment: The controls are very sluggish and make the game too difficult.
Replay Value: This game goes in the trash soon after the first play.
Action and strategy put together in a strange little game. You play as Space Dude, a dorky teenager on a surf-board that must defend the Golden City from KingDorf and his armies of Hoppers.
The game features some strategical decisions, like choosing the missions you'll perform (from a variety of options, like repair jobs, attacking or even capturing Hoppers).
After you choose your mission, you'll surf to your destination and action sequences begin. The goal of the game is to rid the universe of KingDorf.
Space Dude is a funny and quirky action game from FormGen. Billed as "an interactive animated motion picture where you control the action", it is really a loop of mini games tied together by cut-scenes to advance the story. The story: the evil King Dorf has kidnapped the princess and his mechanical Hopper Attack Force are attacking the Golden City. It's up to you to help Space Dude (a hero who looks like Mr. Potato Head on a surfboard) to rescue the princess and save the kingdom. You can do this in three ways: building defensive bases from which to keep the Hoppers at bay, confronting the Hoppers directly, or taking the fight to King Dorf himself. The game ends when you finally succeed in defeating King Dorf.
Whatever action you decide to take, you have to travel to your destination point. During this time, you will enter an "interactive sequence" where you usually have to avoid the obstacles King Dorf or Mother Nature may have set against you. Once you've arrived, you will enter into another "interactive sequence" where you have to destroy the bad guys in whatever shape or form they take. Since there are about a dozen variations of both types of "interactive sequences", gameplay appears to be very dynamic. This means you will get to play different interactive sequences even if you try to perform the same action repeatedly. This adds a lot of variety to the game, even though it has essentially only two kinds of gameplay: the shoot'em-up, and an avoid-the-obstacles episodes.
Graphics-wise, the game is quite badly pixellated, although the cut-scenes are much better. The backstory is also entirely superfluous, although funny in places. All in all, though, Space Dude has enough wacky sense of humor and gameplay to keep action gamers interested. It takes a while to get used the controls and figure out what's required in each scenario, but once you get the hang of the game, it becomes quite enjoyable. If you like Wacky Funsters or similarly zany action games, you'll have a lot of fun with this old game.
People who downloaded Space Dude have also downloaded:
RayForce (a.k.a. Layer Section), Sonic Robo Blast 2, RayCrisis (a.k.a. Layer Section III), Titan Omega Revelations, RayStorm (a.k.a. Layer Section 2), Samurai Spirit 2 (a.k.a. Samurai Showdown 2), Wacky Funsters, Soldier Elite: Zero Hour
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