The first thing I noticed about X-Men: Children of the Atom was how clean the conversion was from the arcade to the PC platform. It was a nearly perfect port. My PC version features the same 12 characters, the same fighting anthem music, and the same 15-hit combo possibilities. The 2D graphics are reminiscent of the old 16-bit Street Fighter II on the Genesis, but this isn't a complaint since that style fits perfectly with this sort of game.
If you have a few minutes to spare, slip the CD in your drive and start the game up for a quick play. X-Men: Children of the Atom is ideal for a quick bit of fun. If you have friends or siblings that like arcade-style fighters or the X-Men comics (or both), have them come over and the two of you can duke it out to your hearts' content. Because of the style of game play, it is easy for anyone who's interested to pick up and quickly learn the basics of this game.
The variety of characters and the large number of strategies that may be employed give the game a high replay value. The first time you do an "X-Power" move, you'll get such a rush that you will keep trying to do it again, always attempting to improve on your last move. This can make the game highly addictive in a wild kind of way.
X-Men: Children of the Atom is a great game with high "head-to-head" multiplayer value. I recommend this game to anybody that likes X-Men or arcade fighters.
Graphics: The 2D graphics are perfect for this style of arcade fighter
Sound: Realistic grunts and fighting style music add to the atmosphere
Enjoyment: For a quick bit of fun, this game rules!
Replay Value: Every match is different when you're playing against human opponents
X-Men: Children of the Atom is a 2D fighting game and the first Capcom title to use licensed characters from the Marvel comic universe. It has six main characters and four of their enemies that are playable. The X-Men are Colossus, Cyclops, Iceman, Psylocke, Storm and Wolverine. The villains are Omega Red, Sentinel, Silver Samurai and Spiral. The two main bosses are Juggernaut and Magneto, and Akuma is available as a secret character.
Fighting is done one-on-one with a traditional best-two-out-of-three match setup, with automatic or manual blocking. Similar to the Super Combo gauge in Super Street Fighter II Turbo there is an X-Power gauge of different levels, filled up when the player performs moves. When it is maxed out an X-Ability or Hyper X special move can be performed. Other general features are the abilities to super jump, roll away and aiming projectiles.
One of the better fighting games for the PC, X-Men: Children of the Atom proves that the PC is indeed a viable platform for fighting games, despite popular opinion. In GameSpot's words:
"X-Men: Children of the Atom [is] an admirable and near-exact conversion of Capcom's 1995 arcade hit, which pits 10 Marvel Comics' mutant fighters against one another in a Street Fighter II-on-cappuccino-style battle to the finish. The impressively fluid animation of the arcade title is retained perfectly in the PC version, as is the audio and most of the gameplay. What's more, X-Men retails for a fraction of the cost of most PC games and will work fine on just about any modern machine. The look of X-Men translates marvelously in the PC conversion - the vibrant color of the arcade is completely intact, as is each and every lovingly hand-drawn frame of animation. However, the game runs at an unpleasantly low resolution and the frantic speed of the arcade is somewhat lost. Each sound effect and speech sample (the X-Men's voices are done by the same folks who speak their parts in the Saturday morning cartoon) is present, while the upbeat synthesized soundtrack rings loud and clear through redbook CD audio. X-Men: Children of the Atom is an aesthetically powerful package.
Surprisingly enough, those who mastered the game's six-button mechanics at the arcade will have a pleasant time using the keyboard alone. However, X-Men cannot be played seriously except with a multibutton gamepad of some sort, through which it controls pristinely. Special moves can be unleashed with surgical precision, and above all else, the game feels just like the arcade. And yet, a terribly important facet is left unattended: the ability to string together multiple punches and kicks into massive custom chain combos is conspicuously missing. And, to add insult to injury, the computer opponent will use those chain combos on you without hesitation even though you cannot use them to retaliate. A simple patch to fix this problem would make a world of difference for arcade purists.
As is, X-Men: Children of the Atom serves up some killer one-on-one martial arts action that's more than enough to tide over those looking for a quick fix of fists and foul play. Fans of the arcade game will be disappointed by the missing chain combos, but others won't mind for even a second, as they'll be enjoying X-Men's slick visuals and cool character designs and wondering all the while as to why the PC doesn't enjoy more games of this category."
People who downloaded X-Men: Children of The Atom have also downloaded:
X-Men: The Ravages of Apocalypse, X-Men: Madness in The Murderworld, X-Men 2: The Fall of the Mutants, X-Men: Legends II - Rise of Apocalypse, X-Men: The Official Game, X2: Wolverine's Revenge, Teenage Mutant Ninja Turtles 2: The Arcade Game, Super Street Fighter 2 Turbo
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