Bedlam is a vertically scrolling space shoot'em-up. Space fighter shoots patterns of swirling aliens and stationary cannons, collects extras and fights boss ships - Bedlam is ordinary shoot'em-up material, stretched out over 16 short levels and spiced up with your standard two-player option. While ZX Spectrum and C64 see a genuine space shooter with full-screen backgrounds and level variations, CPC and DOS get bare-bone versions stripped down to Galaga level.
Bedlam is lackluster Space Invaders-style vertical shooter that packs a lot of gameplay variety in less than 200KB of space. Although the 4-color CGA graphics unfortunately looks too pale compared to the colorful Spectrum version, the fun gameplay remains intact. The gameplay is simple: shoot wave after wave of alien ships that fly from the top of the screen. You also have to watch out for shooting gun terrets on the deck of motherships and starbases. Fast, fun, and highly playable - the way a good shooter should be. Too bad the levels are largely repetitive and the enemy ships look too much alike to keep your attention for long.
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