You guide your frogman down to the chest, grab it, and swim back to your boat. But there are sharks and eels who you should try to avoid. Sharks swim from the right side of the screen to the left side, and eels swim from left to right. On every higher level there will be more sharks and eels. On even higher levels there are also floating mines on chains that you should not touch. To make it even harder you also have a limited supply of air.
DOS version published on Softdisk's Big Blue Disk #35. Apple II version published in December 1989 Nibble Magazine
One of the rarest early games by John Romero of id Software fame, Twilight's Treasures is a decent little action game included in Softdisk's Big Blue Disk Sampler disk, made to promote the company's "Big Blue Disk" - a monthly on-disk magazine that features a number of useful utilities and small games with each issue. Your goal in the game is to dive down to grab a chest and resurface unharmed. There are numerous dangers you have to avoid, including sharks and eels, and even floating mines on higher levels. You also have a limited supply of air, so you have to time your approaches carefully. Not revolutionary by any means, but still a nice little game that showcases Romero's flair for fluid controls and smooth animation years before Wolfenstein 3D. It reminds me a bit of Octopus game on Game & Watch too - anyone old enough to remember that?
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